Move from C array style grid to vector
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345da9aa86
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3
.gitignore
vendored
3
.gitignore
vendored
@ -112,5 +112,4 @@ fabric.properties
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.idea/caches/build_file_checksums.ser
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.idea/caches/build_file_checksums.ser
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/run
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/run
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*.csv
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*.jl
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*.jl
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@ -35,14 +35,12 @@ void DLASystem::clearParticles() {
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// note the position has the initial particle at (0,0)
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// note the position has the initial particle at (0,0)
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// but this corresponds to the middle of the grid array ie grid[ halfGrid ][ halfGrid ]
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// but this corresponds to the middle of the grid array ie grid[ halfGrid ][ halfGrid ]
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void DLASystem::setGrid(double pos[], int val) {
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void DLASystem::setGrid(double pos[], int val) {
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int halfGrid = gridSize / 2;
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*index_grid(pos) = val;
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grid[(int) (pos[0] + halfGrid)][(int) (pos[1] + halfGrid)] = val;
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}
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}
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// read the grid cell for a given position
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// read the grid cell for a given position
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int DLASystem::readGrid(double pos[]) {
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int DLASystem::readGrid(double pos[]) {
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int halfGrid = gridSize / 2;
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return *index_grid(pos);
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return grid[(int) (pos[0] + halfGrid)][(int) (pos[1] + halfGrid)];
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}
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}
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// add a particle to the system at a specific position
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// add a particle to the system at a specific position
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@ -169,6 +167,7 @@ int DLASystem::checkStick() {
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// constructor
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// constructor
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DLASystem::DLASystem(Config config)
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DLASystem::DLASystem(Config config)
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: stickProbability(config.stickProbability),
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: stickProbability(config.stickProbability),
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grid(gridSize * gridSize),
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csv_out(std::move(config.csv)),
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csv_out(std::move(config.csv)),
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endNum(config.maxParticles),
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endNum(config.maxParticles),
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frame(0),
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frame(0),
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@ -181,17 +180,12 @@ DLASystem::DLASystem(Config config)
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* Handle grid data structure.
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* Handle grid data structure.
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* */
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* */
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grid = new int *[gridSize];
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// // set the grid to zero
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for (int i = 0; i < gridSize; i++) {
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// for (int i = 0; i < gridSize; i++) {
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grid[i] = new int[gridSize];
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// for (int j = 0; j < gridSize; j++) {
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}
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// grid[i][j] = 0;
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// }
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// set the grid to zero
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// }
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for (int i = 0; i < gridSize; i++) {
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for (int j = 0; j < gridSize; j++) {
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grid[i][j] = 0;
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}
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}
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// Add particle to the centre of the grid to start
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// Add particle to the centre of the grid to start
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double pos[] = {0.0, 0.0};
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double pos[] = {0.0, 0.0};
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@ -214,10 +208,6 @@ DLASystem::DLASystem(Config config)
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DLASystem::~DLASystem() {
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DLASystem::~DLASystem() {
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// delete the particles
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// delete the particles
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clearParticles();
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clearParticles();
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// delete the grid
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for (int i = 0; i < gridSize; i++)
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delete[] grid[i];
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delete[] grid;
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if (csv_out.is_open()) {
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if (csv_out.is_open()) {
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csv_out.flush();
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csv_out.flush();
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11
DLASystem.h
11
DLASystem.h
@ -21,6 +21,7 @@ public:
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double stickProbability;
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double stickProbability;
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std::ofstream csv;
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std::ofstream csv;
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int maxParticles;
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int maxParticles;
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Config(int argc, char **argv);
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Config(int argc, char **argv);
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};
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};
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@ -43,7 +44,7 @@ private:
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// size of grid
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// size of grid
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static const int gridSize = 1600;
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static const int gridSize = 1600;
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int **grid; // this will be a 2d array that stores whether each site is occupied
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std::vector<int> grid;
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// random number generator, class name is rnd, instance is rgen
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// random number generator, class name is rnd, instance is rgen
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rnd rgen;
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rnd rgen;
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@ -61,6 +62,14 @@ private:
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int frame;
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int frame;
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int *index_grid(double pos[]) {
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int halfGrid = gridSize / 2;
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int i = (int) (pos[0] + halfGrid);
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int j = (int) (pos[1] + halfGrid);
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int ij = i * gridSize + j;
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return &grid[ij];
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}
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public:
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public:
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// these are public variables and functions
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// these are public variables and functions
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1001
out-2-0.5-1000.csv
Normal file
1001
out-2-0.5-1000.csv
Normal file
File diff suppressed because it is too large
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