diff --git a/DLASystem.cpp b/DLASystem.cpp index 5a1dec6..97174e4 100644 --- a/DLASystem.cpp +++ b/DLASystem.cpp @@ -13,6 +13,8 @@ void DLASystem::Update() { } else if (numParticles < endNum) { addParticleOnAddCircle(); setParticleActive(); + } else { + this->running = false; } } diff --git a/mainDLA.cpp b/mainDLA.cpp index 106b701..d1a3fd7 100644 --- a/mainDLA.cpp +++ b/mainDLA.cpp @@ -17,7 +17,7 @@ int main(int argc, char **argv) { int seed = 6; cout << "setting seed " << seed << endl; sys->setSeed(seed); - sys->setRunning(); + sys->running = true; /* * NOTE: We run at max speed as rendering is handled by a different engine so we simply want to hjand