A config object
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@ -192,10 +192,10 @@ int DLASystem::checkStick() {
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// constructor
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// constructor
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DLASystem::DLASystem(std::ofstream csv_out, double stickProbability)
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DLASystem::DLASystem(Config config)
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: stickProbability(stickProbability), csv_out(std::move(csv_out)) {
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: stickProbability(config.stickProbability), csv_out(std::move(config.csv)), endNum(config.maxParticles) {
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cout << "creating system, gridSize " << gridSize << endl;
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cout << "creating system, gridSize " << gridSize << endl;
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endNum = 1000;
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rgen.setSeed(config.seed);
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// allocate memory for the grid, remember to free the memory in destructor
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// allocate memory for the grid, remember to free the memory in destructor
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grid = new int *[gridSize];
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grid = new int *[gridSize];
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@ -210,9 +210,6 @@ DLASystem::DLASystem(std::ofstream csv_out, double stickProbability)
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addRatio = 1.2; // how much bigger the addCircle should be, compared to cluster radius
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addRatio = 1.2; // how much bigger the addCircle should be, compared to cluster radius
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killRatio = 1.7; // how much bigger is the killCircle, compared to the addCircle
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killRatio = 1.7; // how much bigger is the killCircle, compared to the addCircle
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// this opens a logfile, if we want to...
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//logfile.open("opfile.txt");
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}
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}
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// destructor
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// destructor
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11
DLASystem.h
11
DLASystem.h
@ -15,6 +15,15 @@
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#include "Particle.h"
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#include "Particle.h"
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#include "rnd.h"
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#include "rnd.h"
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class Config {
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public:
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int seed;
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double stickProbability;
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std::ofstream csv;
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int maxParticles;
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Config(int argc, char **argv);
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};
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class DLASystem {
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class DLASystem {
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private:
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private:
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// these are private variables and functions that the user will not see
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// these are private variables and functions that the user will not see
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@ -66,7 +75,7 @@ public:
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int lastParticleIsActive;
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int lastParticleIsActive;
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// constructor
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// constructor
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DLASystem(std::ofstream csv_out, double stickProbability);
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DLASystem(Config config);
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// destructor
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// destructor
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~DLASystem();
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~DLASystem();
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36
mainDLA.cpp
36
mainDLA.cpp
@ -12,26 +12,32 @@ using std::endl;
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// this is a global pointer, which is how we access the system itself
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// this is a global pointer, which is how we access the system itself
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DLASystem *sys;
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DLASystem *sys;
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int main(int argc, char **argv) {
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Config::Config(int argc, char **argv) {
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int seed;
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if (argc != 4) {
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double stickProbability = 0.5;
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exit(1);
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if (argc != 3) {
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return 1;
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} else {
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} else {
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seed = std::stoi(argv[1]);
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this->seed = std::stoi(argv[1]);
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stickProbability = std::stod(argv[2]);
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this->stickProbability = std::stod(argv[2]);
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this->maxParticles = std::stoi(argv[3]);
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if (stickProbability <= 0 || stickProbability > 1) {
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exit(1);
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}
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std::stringstream str;
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// Ensure the output file name contains all information required to replicate data
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str << "./out-" << seed << '-' << stickProbability << "-" << maxParticles << ".csv";
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std::ofstream csv_out(str.str());
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this->csv = std::move(csv_out);
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}
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}
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}
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cout << "Seed: " << seed << ", Stick P: " << stickProbability << endl;
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int main(int argc, char **argv) {
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Config config(argc, argv);
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std::stringstream str;
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cout << "Seed: " << config.seed << ", Stick P: " << config.stickProbability << endl;
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str << "./out-" << seed << '-' << stickProbability << ".csv";
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std::ofstream csv_out(str.str());
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// create the system
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// create the system
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sys = new DLASystem(std::move(csv_out), stickProbability);
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sys = new DLASystem(std::move(config));
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sys->setSeed(seed);
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sys->setRunning();
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sys->setRunning();
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/*
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/*
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