Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 323e821344 | |||
| 0ae7892998 |
@ -4,28 +4,22 @@
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#include "DLASystem.h"
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// colors
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namespace colours {
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GLfloat blue[] = {0.1, 0.3, 0.9, 1.0}; // blue
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GLfloat red[] = {1.0, 0.2, 0.1, 0.2}; // red
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GLfloat green[] = {0.3, 0.6, 0.3, 1.0}; // green
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GLfloat paleGrey[] = {0.7, 0.7, 0.7, 1.0}; // green
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GLfloat darkGrey[] = {0.2, 0.2, 0.2, 1.0}; // green
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}
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#include <utility>
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// this function gets called every step,
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// if there is an active particle then it gets moved,
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// if not then add a particle
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void DLASystem::Update() {
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if (lastParticleIsActive == 1)
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bool DLASystem::Update() {
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if (lastParticleIsActive == 1) {
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moveLastParticle();
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else if (numParticles < endNum) {
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} else if (numParticles < endNum) {
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addParticleOnAddCircle();
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setParticleActive();
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} else {
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return false;
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}
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if (lastParticleIsActive == 0 || slowNotFast == 1)
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glutPostRedisplay(); //Tell GLUT that the display has changed
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return true;
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}
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@ -88,7 +82,7 @@ int DLASystem::checkStop() {
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if (killCircle + 2 >= gridSize / 2) {
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pauseRunning();
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cout << "STOP" << endl;
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glutPostRedisplay(); // update display
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// glutPostRedisplay(); // update display
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return 1;
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} else return 0;
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}
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@ -204,6 +198,9 @@ void DLASystem::moveLastParticle() {
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// check if we stick
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if (checkStick()) {
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this->csv_out << newpos[0] << "," << newpos[1] << "\n";
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this->csv_out.flush();
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//cout << "stick" << endl;
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setParticleInactive(); // make the particle inactive (stuck)
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updateClusterRadius(lastP->pos); // update the cluster radius, addCircle, etc.
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@ -239,18 +236,20 @@ int DLASystem::checkStick() {
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// constructor
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DLASystem::DLASystem(Window *set_win) {
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DLASystem::DLASystem(ofstream out_file) {
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cout << "creating system, gridSize " << gridSize << endl;
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win = set_win;
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numParticles = 0;
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endNum = 1000;
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csv_out = std::move(out_file);
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// allocate memory for the grid, remember to free the memory in destructor
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grid = new int *[gridSize];
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for (int i = 0; i < gridSize; i++) {
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grid[i] = new int[gridSize];
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}
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slowNotFast = 1;
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slowNotFast = 0;
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running = true;
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// reset initial parameters
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Reset();
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@ -272,45 +271,7 @@ DLASystem::~DLASystem() {
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delete[] grid[i];
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delete[] grid;
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if (logfile.is_open())
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logfile.close();
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if (this->csv_out.is_open()) {
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this->csv_out.close();
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}
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// this draws the system
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void DLASystem::DrawSquares() {
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// draw the particles
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double halfSize = 0.5;
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for (int p = 0; p < numParticles; p++) {
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double *vec = particleList[p]->pos;
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glPushMatrix();
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if (p == numParticles - 1 && lastParticleIsActive == 1)
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glColor4fv(colours::red);
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else if (p == 0)
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glColor4fv(colours::green);
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else
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glColor4fv(colours::blue);
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glRectd(drawScale * (vec[0] - halfSize),
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drawScale * (vec[1] - halfSize),
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drawScale * (vec[0] + halfSize),
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drawScale * (vec[1] + halfSize));
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glPopMatrix();
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}
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// print some information (at top left)
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// this ostringstream is a way to create a string with numbers and words (similar to cout << ... )
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ostringstream str;
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str << "num " << numParticles << " size " << clusterRadius;
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// print the string
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win->displayString(str, -0.9, 0.9, colours::red);
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// if we are paused then print this (at bottom left)
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if (running == 0) {
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ostringstream pauseStr;
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pauseStr << "paused";
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win->displayString(pauseStr, -0.9, -0.9, colours::red);
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}
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}
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21
DLASystem.h
21
DLASystem.h
@ -1,6 +1,5 @@
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#pragma once
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#include <GLUT/glut.h>
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#include <iostream>
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#include <fstream>
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#include <stdio.h>
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@ -13,7 +12,6 @@
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#include <string>
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#include <sstream>
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#include "Window.h"
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#include "Particle.h"
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#include "rnd.h"
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@ -21,11 +19,7 @@ using namespace std;
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class DLASystem {
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private:
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// these are private variables and functions that the user will not see
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Window *win; // window in which the system is running
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public:
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// list of particles
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vector<Particle *> particleList;
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int numParticles;
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@ -39,6 +33,8 @@ private:
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double addCircle;
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double killCircle;
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ofstream csv_out;
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// size of grid
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static const int gridSize = 1600;
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int **grid; // this will be a 2d array that stores whether each site is occupied
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@ -67,7 +63,7 @@ public:
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// update the system: if there is an active particle then move it,
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// else create a new particle (on the adding circle)
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void Update();
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bool Update();
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// draw particles as squares
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void DrawSquares();
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@ -82,7 +78,7 @@ public:
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int lastParticleIsActive;
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// constructor
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DLASystem(Window *set_win);
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DLASystem(ofstream output);
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// destructor
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~DLASystem();
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@ -158,11 +154,4 @@ public:
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// check whether the last particle should stick
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// currently it sticks whenever it touches another particle
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int checkStick();
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// set the background colour for the window
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// it would be better for an OOP philosophy to make these member functions for the Window class
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// but we are being a bit lazy here
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void setWinBackgroundWhite() { glClearColor(1.0, 1.0, 1.0, 1.0); }
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void setWinBackgroundBlack() { glClearColor(0.0, 0.0, 0.0, 0.0); }
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};
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2
Makefile
2
Makefile
@ -10,7 +10,7 @@
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CXX = clang++
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CXXFLAGS = -Wall -Wextra -g -O0
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CXXFLAGS = -Wall -Wextra -g -O0 -std=c++20 -stdlib=libc++
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IFLAGS = -I/usr/local/include -I/usr/include
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27
Window.cpp
27
Window.cpp
@ -1,27 +0,0 @@
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#include "Window.h"
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// constructor
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Window::Window(int set_size[], string &set_title) {
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size[0] = set_size[0];
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size[1] = set_size[1];
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title = set_title;
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locateOnScreen();
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glutInitWindowSize(size[0], size[1]);
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glutInitWindowPosition(pos[0], pos[1]);
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glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE);
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glutCreateWindow(title.c_str());
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// sets the background to black
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glClearColor(0.0, 0.0, 0.0, 0.0);
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}
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// print a string at a given position, don't worry about how this works...
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void Window::displayString(ostringstream &str, double x, double y, GLfloat col[]) {
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string localString = str.str();
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glColor4fv(col);
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glRasterPos2d(x, y);
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for (int i = 0; i < localString.length(); i++) {
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glutBitmapCharacter(GLUT_BITMAP_8_BY_13, localString[i]);
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}
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}
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34
Window.h
34
Window.h
@ -1,34 +0,0 @@
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#pragma once
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#include <GLUT/glut.h>
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#include <iostream>
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#include <string>
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#include <sstream>
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using namespace std;
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class Window {
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public:
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string title;
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int size[2];
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int pos[2];
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void locateOnScreen() {
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// the fx sets where on the screen the window will appear
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// (values should be between 0 and 1)
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double fx[] = {0.7, 0.5};
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pos[0] = (glutGet(GLUT_SCREEN_WIDTH) - size[0]) * fx[0];
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pos[1] = (glutGet(GLUT_SCREEN_HEIGHT) - size[1]) * fx[1];
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}
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// constructor, size is in pixels
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Window(int set_size[], string &set_title);
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// function which prints a string to the screen, at a given position, with a given color
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// note position is "absolute", not easy to get two strings spaced one above each other like this
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void displayString(ostringstream &str, double x, double y, GLfloat col[]);
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};
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2087
example.csv
Normal file
2087
example.csv
Normal file
File diff suppressed because one or more lines are too long
149
mainDLA.cpp
149
mainDLA.cpp
@ -1,12 +1,7 @@
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#include <GLUT/glut.h>
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#include <iostream>
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#include <stdio.h>
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#include <vector>
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#include <math.h>
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#include <string>
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#include "DLASystem.h"
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#include "Window.h"
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using namespace std;
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@ -25,148 +20,24 @@ namespace drawFuncs {
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DLASystem *sys;
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int main(int argc, char **argv) {
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// turn on glut
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glutInit(&argc, argv);
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int window_size[] = {480, 480};
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string window_title("simple DLA simulation");
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// create a window
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Window *win = new Window(window_size, window_title);
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const auto seed = std::stoi(argv[1]);
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char buffer[20];
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snprintf(buffer, 20, "seed-%i.csv", seed);
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const auto p1 = std::chrono::system_clock::now();
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std::ofstream myfile;
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myfile.open(buffer);
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// create the system
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sys = new DLASystem(win);
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sys = new DLASystem(std::move(myfile));
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// this is the seed for the random numbers
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int seed = 6;
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cout << "setting seed " << seed << endl;
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sys->setSeed(seed);
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// print the "help" message to the console
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drawFuncs::introMessage();
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while (sys->Update()) {
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}
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// tell openGL how to redraw the screen and respond to the keyboard
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glutDisplayFunc(drawFuncs::display);
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glutKeyboardFunc(drawFuncs::handleKeypress);
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// tell openGL to do its first update after waiting 10ms
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int wait = 10;
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int val = 0;
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glutTimerFunc(wait, drawFuncs::update, val);
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// start the openGL stuff
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glutMainLoop();
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cout << sys->numParticles;
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return 0;
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}
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// this is just a help message
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void drawFuncs::introMessage() {
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cout << "Keys (while in graphics window):" << endl << " q or e to quit (or exit)" << endl;
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cout << " h to print this message (help)" << endl;
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cout << " u for a single update" << endl;
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cout << " g to start running (go)" << endl;
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cout << " p to pause running" << endl;
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cout << " s to run in slow-mode" << endl;
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cout << " f to run in fast-mode" << endl;
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cout << " r to clear everything (reset)" << endl;
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cout << " z to pause and zoom in" << endl;
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cout << " w or b to change background colour to white or black" << endl;
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}
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// openGL function deals with the keyboard
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void drawFuncs::handleKeypress(unsigned char key, int x, int y) {
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switch (key) {
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case 'h':
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drawFuncs::introMessage();
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break;
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case 'q':
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case 'e':
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cout << "Exiting..." << endl;
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// delete the system
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delete sys;
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exit(0);
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break;
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case 'p':
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cout << "pause" << endl;
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sys->pauseRunning();
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break;
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case 'g':
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cout << "go" << endl;
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sys->setRunning();
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glutTimerFunc(0, drawFuncs::update, 0);
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break;
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case 's':
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cout << "slow" << endl;
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sys->setSlow();
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break;
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case 'w':
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cout << "white" << endl;
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sys->setWinBackgroundWhite();
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break;
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case 'b':
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cout << "black" << endl;
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sys->setWinBackgroundBlack();
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break;
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case 'f':
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cout << "fast" << endl;
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sys->setFast();
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break;
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case 'r':
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cout << "reset" << endl;
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sys->Reset();
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break;
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case 'z':
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cout << "zoom" << endl;
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sys->pauseRunning();
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sys->viewAddCircle();
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break;
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case 'u':
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cout << "upd" << endl;
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sys->Update();
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break;
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}
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// tell openGL to redraw the window
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glutPostRedisplay();
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}
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// this function gets called whenever the algorithm should do its update
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void drawFuncs::update(int val) {
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int wait; // time to wait between updates (milliseconds)
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if (sys->running) {
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if (sys->slowNotFast == 1)
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wait = 10;
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else
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wait = 0;
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sys->Update();
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// tell openGL to call this funtion again after "wait" milliseconds
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glutTimerFunc(wait, drawFuncs::update, 0);
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}
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}
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// this function redraws the window when necessary
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void drawFuncs::display() {
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// Clear the window or more specifically the frame buffer...
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// This happens by replacing all the contents of the frame
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// buffer by the clear color (black in our case)
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glClear(GL_COLOR_BUFFER_BIT);
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// this puts the camera at the origin (not sure why) with (I think) z axis out of page and y axis up
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// there is also the question of the GL perspective which is not set up in any clear way at the moment
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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gluLookAt(0.0, 0.0, 1.0, /* camera position */
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0.0, 0.0, -1.0, /* point to look at */
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0.0, 1.0, 0.0); /* up direction */
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//sys->DrawSpheres();
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sys->DrawSquares();
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// Swap contents of backward and forward frame buffers
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glutSwapBuffers();
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}
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999
seed-2.csv
Normal file
999
seed-2.csv
Normal file
@ -0,0 +1,999 @@
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0,-1
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-1,0
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-1,1
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0,-2
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0,-3
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-1,-2
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1,-1
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0,1
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-1,-3
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0,2
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0,3
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0,4
|
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-1,3
|
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1,-3
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1,3
|
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2,-1
|
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-1,4
|
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2,-3
|
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-2,4
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2,-4
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0,-4
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-3,4
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3,-4
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-4,4
|
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-1,-1
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0,-5
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0,5
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-4,5
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4,-4
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2,3
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-5,4
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0,-6
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2,4
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1,5
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3,4
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-5,5
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3,3
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3,5
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5,-4
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2,-5
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5,-3
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0,-7
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6,-4
|
||||
5,-2
|
||||
1,-7
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||||
7,-4
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||||
4,5
|
||||
7,-5
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||||
6,-2
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||||
0,-8
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||||
3,6
|
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-4,6
|
||||
0,6
|
||||
-2,-3
|
||||
-1,-6
|
||||
4,3
|
||||
-1,-8
|
||||
-4,7
|
||||
-2,-4
|
||||
-5,3
|
||||
-4,8
|
||||
-1,-9
|
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3,7
|
||||
3,8
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||||
4,6
|
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8,-5
|
||||
-4,9
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4,2
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5,6
|
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7,-2
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7,-6
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-6,3
|
||||
-1,-10
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||||
-5,9
|
||||
-1,-11
|
||||
-3,8
|
||||
-2,-11
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
22,-19
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||||
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||||
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|
||||
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|
||||
14,7
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||||
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||||
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||||
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||||
8,16
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||||
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|
||||
9,15
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
7,18
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
26,-22
|
||||
18,1
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
1,18
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||||
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||||
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||||
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||||
21,-11
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
28,-22
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
11,19
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||||
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||||
21,4
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||||
7,20
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||||
18,6
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||||
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||||
17,0
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||||
12,16
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||||
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|
||||
30,-17
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||||
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||||
29,-23
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||||
13,16
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||||
26,-24
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||||
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||||
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||||
21,3
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
29,-21
|
||||
18,-9
|
||||
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||||
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||||
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||||
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||||
21,-21
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||||
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||||
32,-18
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
14,16
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
25,-22
|
||||
24,-22
|
||||
33,-18
|
||||
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|
||||
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|
||||
22,4
|
||||
14,-13
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||||
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||||
22,3
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||||
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|
||||
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||||
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|
||||
9,20
|
||||
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||||
23,3
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||||
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|
||||
29,-24
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||||
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||||
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||||
23,4
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
9,21
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||||
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||||
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||||
24,-11
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||||
33,-20
|
||||
11,20
|
||||
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|
||||
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|
||||
30,-16
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||||
10,21
|
||||
11,21
|
||||
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||||
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||||
34,-20
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||||
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||||
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||||
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||||
6,21
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||||
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|
||||
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||||
32,-21
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||||
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|
||||
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|
||||
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|
||||
25,-25
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
32,-22
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||||
21,2
|
||||
24,3
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||||
11,22
|
||||
12,22
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
33,-16
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||||
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||||
29,-15
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
21,5
|
||||
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|
||||
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||||
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||||
11,23
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
30,-29
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
14,23
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||||
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||||
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||||
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|
||||
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|
||||
29,-30
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
26,4
|
||||
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|
||||
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|
||||
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|
||||
26,5
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
42,-18
|
||||
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|
||||
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|
||||
27,6
|
||||
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|
||||
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||||
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|
||||
43,-18
|
||||
27,7
|
||||
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|
||||
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|
||||
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|
||||
28,-33
|
||||
15,-22
|
||||
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|
||||
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|
||||
34,-28
|
||||
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|
||||
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|
||||
29,-13
|
||||
14,25
|
||||
27,-10
|
||||
28,7
|
||||
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|
||||
41,-17
|
||||
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|
||||
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|
||||
27,8
|
||||
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|
||||
29,-12
|
||||
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|
||||
39,-19
|
||||
-27,11
|
||||
16,25
|
||||
33,-30
|
||||
-15,21
|
||||
29,-11
|
||||
16,26
|
||||
-27,10
|
||||
42,-17
|
||||
-30,-7
|
||||
-18,-22
|
||||
27,-33
|
||||
5,25
|
||||
41,-16
|
||||
-19,-22
|
||||
31,-33
|
||||
-29,4
|
||||
26,-33
|
||||
43,-19
|
||||
27,9
|
||||
19,-26
|
||||
33,-31
|
||||
27,10
|
||||
-32,-2
|
||||
44,-19
|
||||
-12,29
|
||||
43,-20
|
||||
-13,23
|
||||
-31,2
|
||||
43,-21
|
||||
-27,12
|
||||
44,-20
|
||||
15,-26
|
||||
30,-34
|
||||
5,26
|
||||
-32,-1
|
||||
-15,-24
|
||||
-18,-23
|
||||
-15,22
|
||||
-5,26
|
||||
28,10
|
||||
42,-16
|
||||
-20,10
|
||||
-13,29
|
||||
17,26
|
||||
-30,-8
|
||||
-28,10
|
||||
5,27
|
||||
26,3
|
||||
11,24
|
||||
6,27
|
||||
-24,-9
|
||||
-16,-25
|
||||
43,-16
|
||||
-3,-21
|
||||
-27,13
|
||||
-16,22
|
||||
-29,10
|
||||
18,26
|
||||
16,19
|
||||
44,-18
|
||||
-2,-21
|
||||
-12,28
|
||||
4,27
|
||||
44,-21
|
||||
45,-18
|
||||
33,-32
|
||||
4,28
|
||||
46,-18
|
||||
17,19
|
||||
-28,13
|
||||
16,-27
|
||||
26,2
|
||||
-27,14
|
||||
27,11
|
||||
46,-19
|
||||
-28,14
|
||||
-7,32
|
||||
34,-32
|
||||
46,-17
|
||||
-10,31
|
||||
-19,-19
|
||||
-29,13
|
||||
2,-22
|
||||
17,-28
|
||||
42,-15
|
||||
-17,-25
|
||||
16,27
|
||||
16,28
|
||||
29,-10
|
||||
-32,2
|
||||
18,25
|
||||
19,26
|
||||
-13,28
|
||||
-33,-1
|
||||
-14,-23
|
||||
-8,-20
|
||||
16,-28
|
||||
37,-21
|
||||
26,-34
|
||||
-6,-19
|
||||
17,28
|
||||
20,26
|
||||
16,29
|
||||
-7,33
|
||||
-14,28
|
||||
34,-31
|
||||
-26,14
|
||||
28,-34
|
||||
-17,-26
|
||||
-13,27
|
||||
45,-21
|
||||
46,-16
|
||||
24,-28
|
||||
-32,-5
|
||||
46,-21
|
||||
43,-15
|
||||
17,29
|
||||
28,-35
|
||||
47,-19
|
||||
45,-22
|
||||
17,-29
|
||||
14,26
|
||||
-33,2
|
||||
-20,-19
|
||||
-17,22
|
||||
18,29
|
||||
15,8
|
||||
45,-23
|
||||
14,27
|
||||
-34,-1
|
||||
-35,-1
|
||||
-14,23
|
||||
46,-15
|
||||
-10,32
|
||||
34,-33
|
||||
-34,2
|
||||
-5,-21
|
||||
-32,-6
|
||||
43,-14
|
||||
-13,26
|
||||
46,-14
|
||||
47,-17
|
||||
-20,-22
|
||||
25,-34
|
||||
-2,-22
|
||||
28,-29
|
||||
28,6
|
||||
-31,-8
|
||||
47,-20
|
||||
-25,14
|
||||
-13,-23
|
||||
5,28
|
||||
-31,-9
|
||||
28,11
|
||||
-8,-21
|
||||
46,-23
|
||||
17,20
|
||||
-36,-1
|
||||
-21,-22
|
||||
-7,34
|
||||
27,2
|
||||
47,-23
|
||||
-7,35
|
||||
48,-17
|
||||
35,-28
|
||||
35,-31
|
||||
-13,-24
|
||||
48,-19
|
||||
47,-14
|
||||
49,-17
|
||||
17,-30
|
||||
33,-14
|
||||
42,-14
|
||||
27,12
|
||||
43,-22
|
||||
-12,30
|
||||
27,-9
|
||||
46,-24
|
||||
-29,5
|
||||
18,30
|
||||
19,30
|
||||
-6,35
|
||||
16,-30
|
||||
29,6
|
||||
20,25
|
||||
13,27
|
||||
-37,-1
|
||||
-12,31
|
||||
47,-24
|
||||
33,-33
|
||||
-4,26
|
||||
-33,-6
|
||||
-32,-9
|
||||
-15,28
|
||||
21,26
|
||||
48,-23
|
||||
18,31
|
||||
22,26
|
||||
-9,32
|
||||
-15,29
|
||||
-34,1
|
||||
47,-25
|
||||
48,-14
|
||||
18,20
|
||||
18,32
|
||||
49,-18
|
||||
-38,-1
|
||||
45,-14
|
||||
42,-13
|
||||
-18,-25
|
||||
21,25
|
||||
49,-23
|
||||
-39,-1
|
||||
-39,0
|
||||
45,-24
|
||||
49,-14
|
||||
31,-34
|
||||
31,-35
|
||||
-39,1
|
||||
-16,29
|
||||
-18,-26
|
||||
4,29
|
||||
22,27
|
||||
42,-12
|
||||
28,-36
|
||||
25,-35
|
||||
-40,-1
|
||||
15,-21
|
||||
32,-35
|
||||
49,-13
|
||||
29,-9
|
||||
27,1
|
||||
50,-23
|
||||
-15,30
|
||||
-27,15
|
||||
49,-22
|
||||
18,33
|
||||
-8,-22
|
||||
49,-15
|
||||
-5,35
|
||||
-34,-6
|
||||
-18,-27
|
||||
16,15
|
||||
18,34
|
||||
17,34
|
||||
23,26
|
||||
50,-13
|
||||
-16,30
|
||||
16,-31
|
||||
-41,-1
|
||||
35,-27
|
||||
-34,3
|
||||
50,-17
|
||||
33,-35
|
||||
-27,16
|
||||
-42,-1
|
||||
-41,-2
|
||||
27,13
|
||||
-2,-23
|
||||
14,28
|
||||
15,-28
|
||||
16,-32
|
||||
14,-23
|
||||
-26,16
|
||||
-18,-28
|
||||
|
1
seed-2.json
Normal file
1
seed-2.json
Normal file
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user