Fix neighbours in Grid3D...

This commit is contained in:
Joshua Coles 2023-03-10 21:00:21 +00:00
parent 4a5fca6837
commit 2bd51ef53c
2 changed files with 46 additions and 52 deletions

View File

@ -6,7 +6,7 @@ use std::fs::File;
use std::os::unix::fs::symlink; use std::os::unix::fs::symlink;
use bevy::tasks::ParallelSlice; use bevy::tasks::ParallelSlice;
use crate::system::spaces::square_grid::{Grid2D, Grid3D}; use crate::system::spaces::square_grid::{Grid2D, Grid3D};
use itertools::Itertools; use itertools::{Itertools, MinMaxResult};
use clap::Parser; use clap::Parser;
use crate::system::{GriddedPosition, Position}; use crate::system::{GriddedPosition, Position};
use crate::system::model::HistoryLine; use crate::system::model::HistoryLine;
@ -101,55 +101,19 @@ fn box_count_3d(data: &Vec<Grid3D>, size: u32) -> usize {
.count(); .count();
} }
fn box_count_nd<const N: usize, P: Position>(data: &Vec<P>, size: u32) -> usize { fn box_count_nd<const N: usize>(data: &Vec<[f32; N]>, size: u32) -> usize {
let n = data.len(); let ranges = (0..N).map(|n|
let pp = data.iter().map(|op| op.to_cartesian()).collect::<Vec<P::Cartesian>>(); match data.iter()
.minmax_by(|a, b| a[n].total_cmp(&b[n])) {
MinMaxResult::NoElements => panic!("No data"),
MinMaxResult::OneElement(_) => panic!("Needs more than one point to compute boxcount"),
MinMaxResult::MinMax(min, max) => [min[n], min[n]],
}).collect::<Vec<_>>();
let x_min = data let w: f32 = (ranges[0][1] - ranges[0][0]) / (size as f32);
.iter()
.min_by(|Grid3D { x: x1, .. }, Grid3D { x: x2, .. }| x1.cmp(x2))
.unwrap().x;
let x_max = data return data.iter()
.iter() .map(|point| -> [i32; N] { std::array::from_fn(|n| ((point[n] - ranges[n][0]) / w) as i32) })
.max_by(|Grid3D { x: x1, .. }, Grid3D { x: x2, .. }| x1.cmp(x2))
.unwrap().x;
let y_min = data
.iter()
.min_by(|Grid3D { y: v1, .. }, Grid3D { y: v2, .. }| v1.cmp(v2))
.unwrap().y;
let y_max = data
.iter()
.max_by(|Grid3D { y: v1, .. }, Grid3D { y: v2, .. }| v1.cmp(v2))
.unwrap().y;
let z_min = data
.iter()
.min_by(|Grid3D { z: v1, .. }, Grid3D { z: v2, .. }| v1.cmp(v2))
.unwrap().y;
let z_max = data
.iter()
.max_by(|Grid3D { z: v1, .. }, Grid3D { z: v2, .. }| v1.cmp(v2))
.unwrap().y;
let x_range = (x_max - x_min) as f64;
let y_range = (y_max - y_min) as f64;
let z_range = (z_max - z_min) as f64;
let w: f64 = x_range / (size as f64);
let grid_points = data.iter()
.map(|Grid3D { x, y, z }| [
((x - x_min) as f64 / w) as u32,
((y - y_min) as f64 / w) as u32,
((z - z_min) as f64 / w) as u32,
])
.collect::<Vec<_>>();
return grid_points.iter()
.unique() .unique()
.count(); .count();
} }
@ -165,10 +129,10 @@ fn main() {
.expect("Failed to read json"); .expect("Failed to read json");
let a = lines.iter() let a = lines.iter()
.map(|l| l.position.clone()) .map(|l| l.position.to_cartesian())
.collect::<Vec<_>>(); .collect::<Vec<_>>();
for size in 1..250 { for size in 1..250 {
println!("[{}, {:?}],", size, box_count_3d(&a, size)); println!("[{}, {:?}],", size, box_count_nd(&a, size));
} }
} }

View File

@ -102,10 +102,26 @@ impl Add for Grid3D {
type Output = Grid3D; type Output = Grid3D;
fn add(self, rhs: Self) -> Self::Output { fn add(self, rhs: Self) -> Self::Output {
Grid3D { x: self.x + rhs.x, y: self.y + rhs.y, z: self.z + rhs.z } Grid3D {
x: self.x + rhs.x,
y: self.y + rhs.y,
z: self.z + rhs.z,
}
} }
} }
#[test]
fn grid3_add_test() {
assert_eq!(
Grid3D::from_cartesian([0f32, 0f32, 0f32]) + Grid3D::from_cartesian([0f32, 1f32, 0f32]),
Grid3D::from_cartesian([0f32, 1f32, 0f32])
);
assert_eq!(
Grid3D::from_cartesian([5.0, 3.0, 1.0]) + Grid3D::from_cartesian([-2.0, 5.0, 100.0]),
Grid3D::from_cartesian([3.0, 8.0, 101.0])
);
}
impl Position for Grid3D { impl Position for Grid3D {
type Cartesian = [f32; 3]; type Cartesian = [f32; 3];
@ -130,11 +146,25 @@ impl Position for Grid3D {
} }
} }
#[test]
fn grid3_neighbours_test() {
let neighbours = (0..Grid3D::NEIGHBOURS)
.map(|n| Grid3D::neighbour(&Grid3D::zero(), n))
.collect::<Vec<_>>();
assert!(neighbours.contains(&Grid3D { x: 1, y: 0, z: 0 }));
assert!(neighbours.contains(&Grid3D { x: -1, y: 0, z: 0 }));
assert!(neighbours.contains(&Grid3D { x: 0, y: 1, z: 0 }));
assert!(neighbours.contains(&Grid3D { x: 0, y: -1, z: 0 }));
assert!(neighbours.contains(&Grid3D { x: 0, y: 0, z: 1 }));
assert!(neighbours.contains(&Grid3D { x: 0, y: 0, z: -1 }));
}
impl GriddedPosition for Grid3D { impl GriddedPosition for Grid3D {
const NEIGHBOURS: u32 = 6; const NEIGHBOURS: u32 = 6;
fn neighbour(&self, neighbour_index: u32) -> Self { fn neighbour(&self, neighbour_index: u32) -> Self {
let (dim, sign) = neighbour_index.div_rem(&3); let (dim, sign) = neighbour_index.div_rem(&2);
let sign = if sign == 0 { 1 } else { -1 }; let sign = if sign == 0 { 1 } else { -1 };
let offset = Self::in_direction(dim, sign); let offset = Self::in_direction(dim, sign);