Compare commits
No commits in common. "main" and "rust" have entirely different histories.
9
.drone.yml
Normal file
9
.drone.yml
Normal file
@ -0,0 +1,9 @@
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kind: pipeline
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name: default
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steps:
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- name: test
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image: rust:1.67
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commands:
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- cargo build --verbose --all
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- cargo test --verbose --all
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11
.gitignore
vendored
11
.gitignore
vendored
@ -1,9 +1,6 @@
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# Final executable
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/run
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# IDE files
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/target
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.idea
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||||
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||||
# Data files
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*.csv
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||||
*.o
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||||
/*.json
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||||
*.svg
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||||
/data
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||||
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||||
4
AIM.md
Normal file
4
AIM.md
Normal file
@ -0,0 +1,4 @@
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Make a gridded structure which can support:
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- 3D
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- Hexagons
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2589
Cargo.lock
generated
Normal file
2589
Cargo.lock
generated
Normal file
File diff suppressed because it is too large
Load Diff
61
Cargo.toml
Normal file
61
Cargo.toml
Normal file
@ -0,0 +1,61 @@
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[package]
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name = "rust-codebase"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[[bin]]
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name = "model"
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path = "src/main.rs"
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[[bin]]
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name = "tools"
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path = "src/tools_cli.rs"
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# Set the default for crate.
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[profile.dev]
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opt-level = 1
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# Set the default for crate.
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[profile.release]
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debug = true
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# Set the default for dependencies.
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[profile.dev.package."*"]
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opt-level = 3
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[dependencies]
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clap = { version = "4.1.8", features = ["derive"] }
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nd_array = "0.1.0"
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num-integer = "0.1.45"
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rand = { version = "0.8.5", features = ["default", "small_rng"] }
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csv = "1.1"
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serde = { version = "1.0.152", features = ["derive"] }
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serde_json = "1.0.93"
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kd-tree = { version = "0.5.1", features = ["nalgebra"] }
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nalgebra = { version = "0.32.2", features = ["serde-serialize"] }
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kiddo = "0.2.5"
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anyhow = "1.0.69"
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itertools = "0.10.5"
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svg = "0.13.0"
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polars = { version = "0.27.2", features = [
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"docs",
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"zip_with",
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"csv-file",
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"temporal",
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"fmt",
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"dtype-slim",
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"csv-file",
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"lazy",
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"nightly",
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"performant"
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] }
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rayon = "1.7.0"
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walkdir = "2.3.3"
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parquet = { version = "35.0.0", features = ["serde"] }
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colorous = "1.0.10"
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num-traits = "0.2.15"
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[build-dependencies]
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cbindgen = "0.24.3"
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244
DLASystem.cpp
244
DLASystem.cpp
@ -1,244 +0,0 @@
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//
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// DLASystem.cpp
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//
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#include "DLASystem.h"
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// this function gets called every step,
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// if there is an active particle then it gets moved,
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// if not then add a particle
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void DLASystem::update() {
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if (lastParticleIsActive == 1) {
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moveLastParticle();
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} else if (numParticles < endNum) {
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addParticleOnAddCircle();
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setParticleActive();
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} else {
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this->running = false;
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}
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}
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void DLASystem::clearParticles() {
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// delete particles and the particle list
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for (int i = 0; i < numParticles; i++) {
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delete particleList[i];
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}
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particleList.clear();
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numParticles = 0;
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}
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// remove any existing particles and setup initial condition
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void DLASystem::Reset() {
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// stop running
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this->running = false;
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clearParticles();
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lastParticleIsActive = 0;
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// set the grid to zero
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for (int i = 0; i < gridSize; i++) {
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for (int j = 0; j < gridSize; j++) {
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grid[i][j] = 0;
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}
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}
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// setup initial condition and parameters
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addCircle = 10;
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killCircle = 2.0 * addCircle;
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clusterRadius = 0.0;
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// add a single particle at the origin
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double pos[] = {0.0, 0.0};
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addParticle(pos);
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}
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// set the value of a grid cell for a particular position
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// note the position has the initial particle at (0,0)
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// but this corresponds to the middle of the grid array ie grid[ halfGrid ][ halfGrid ]
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void DLASystem::setGrid(double pos[], int val) {
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int halfGrid = gridSize / 2;
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grid[(int) (pos[0] + halfGrid)][(int) (pos[1] + halfGrid)] = val;
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}
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// read the grid cell for a given position
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int DLASystem::readGrid(double pos[]) {
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int halfGrid = gridSize / 2;
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return grid[(int) (pos[0] + halfGrid)][(int) (pos[1] + halfGrid)];
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}
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// check if the cluster is big enough and we should stop:
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// to be safe, we need the killCircle to be at least 2 less than the edge of the grid
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int DLASystem::checkStop() {
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if (killCircle + 2 >= gridSize / 2) {
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this->running = false;
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cerr << "STOP" << endl;
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return 1;
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} else return 0;
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}
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// add a particle to the system at a specific position
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void DLASystem::addParticle(double pos[]) {
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// create a new particle
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Particle *p = new Particle(pos);
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// push_back means "add this to the end of the list"
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particleList.push_back(p);
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numParticles++;
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// pos coordinates should be -gridSize/2 < x < gridSize/2
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setGrid(pos, 1);
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}
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// add a particle to the system at a random position on the addCircle
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// if we hit an occupied site then we do nothing except print a message
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// (this should never happen)
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void DLASystem::addParticleOnAddCircle() {
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double pos[2];
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double theta = rgen.random01() * 2 * M_PI;
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pos[0] = ceil(addCircle * cos(theta));
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pos[1] = ceil(addCircle * sin(theta));
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if (readGrid(pos) == 0)
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addParticle(pos);
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else
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cerr << "FAIL " << pos[0] << " " << pos[1] << endl;
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}
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// send back the position of a neighbour of a given grid cell
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// NOTE: there is no check that the neighbour is inside the grid,
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// this has to be done separately...
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void DLASystem::setPosNeighbour(double setpos[], double pos[], int val) {
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switch (val) {
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case 0:
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setpos[0] = pos[0] + 1.0;
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setpos[1] = pos[1];
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break;
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||||
case 1:
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setpos[0] = pos[0] - 1.0;
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setpos[1] = pos[1];
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break;
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case 2:
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setpos[0] = pos[0];
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setpos[1] = pos[1] + 1.0;
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break;
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case 3:
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setpos[0] = pos[0];
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setpos[1] = pos[1] - 1.0;
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break;
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}
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}
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// when we add a particle to the cluster, we should update the cluster radius
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// and the sizes of the addCircle and the killCircle
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void DLASystem::updateClusterRadius(double pos[]) {
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double rr = distanceFromOrigin(pos);
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if (rr > clusterRadius) {
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clusterRadius = rr;
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// this is how big addCircle is supposed to be:
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// either 20% more than cluster radius, or at least 5 bigger.
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double check = clusterRadius * addRatio;
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if (check < clusterRadius + 5)
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check = clusterRadius + 5;
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// if it is smaller then update everything...
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if (addCircle < check) {
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addCircle = check;
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killCircle = killRatio * addCircle;
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}
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checkStop();
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}
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}
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// make a random move of the last particle in the particleList
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void DLASystem::moveLastParticle() {
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int rr = rgen.randomInt(4); // pick a random number in the range 0-3, which direction do we hop?
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double newpos[2];
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Particle *lastP = particleList[numParticles - 1];
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setPosNeighbour(newpos, lastP->pos, rr);
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if (distanceFromOrigin(newpos) > killCircle) {
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//cerr << "#deleting particle" << endl;
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setGrid(lastP->pos, 0);
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particleList.pop_back(); // remove particle from particleList
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numParticles--;
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setParticleInactive();
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} else if (readGrid(newpos) == 0) {
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setGrid(lastP->pos, 0); // set the old grid site to empty
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// update the position
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particleList[numParticles - 1]->pos[0] = newpos[0];
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particleList[numParticles - 1]->pos[1] = newpos[1];
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setGrid(lastP->pos, 1); // set the new grid site to be occupied
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||||
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||||
// check if we stick
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||||
if (checkStick()) {
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||||
//cerr << "stick" << endl;
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||||
setParticleInactive(); // make the particle inactive (stuck)
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||||
updateClusterRadius(lastP->pos); // update the cluster radius, addCircle, etc.
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||||
}
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||||
}
|
||||
}
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||||
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||||
// check if the last particle should stick (to a neighbour)
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||||
int DLASystem::checkStick() {
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||||
Particle *lastP = particleList[numParticles - 1];
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||||
// loop over neighbours
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||||
for (int i = 0; i < 4; i++) {
|
||||
double checkpos[2];
|
||||
setPosNeighbour(checkpos, lastP->pos, i);
|
||||
// if the neighbour is occupied and the particle will stick probabilistically.
|
||||
if (readGrid(checkpos) == 1 && rgen.random01() < stickProbability) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// constructor
|
||||
DLASystem::DLASystem(const int maxParticles, const string &csvPath, const double stickProbability) {
|
||||
cerr << "creating system, gridSize " << gridSize << endl;
|
||||
numParticles = 0;
|
||||
endNum = maxParticles;
|
||||
this->stickProbability = stickProbability;
|
||||
|
||||
// allocate memory for the grid, remember to free the memory in destructor
|
||||
grid = new int *[gridSize];
|
||||
for (int i = 0; i < gridSize; i++) {
|
||||
grid[i] = new int[gridSize];
|
||||
}
|
||||
|
||||
// reset initial parameters
|
||||
Reset();
|
||||
|
||||
addRatio = 1.2; // how much bigger the addCircle should be, compared to cluster radius
|
||||
killRatio = 1.7; // how much bigger is the killCircle, compared to the addCircle
|
||||
|
||||
csv.open(csvPath);
|
||||
}
|
||||
|
||||
// destructor
|
||||
DLASystem::~DLASystem() {
|
||||
// strictly we should not print inside the destructor but never mind...
|
||||
cerr << "deleting system" << endl;
|
||||
// delete the particles
|
||||
clearParticles();
|
||||
// delete the grid
|
||||
for (int i = 0; i < gridSize; i++)
|
||||
delete[] grid[i];
|
||||
delete[] grid;
|
||||
|
||||
if (csv.is_open()) {
|
||||
csv.flush();
|
||||
csv.close();
|
||||
}
|
||||
}
|
||||
|
||||
void DLASystem::exportData() {
|
||||
csv << "x,y" << endl;
|
||||
|
||||
for (auto particle: particleList) {
|
||||
csv << particle->pos[0] << "," << particle->pos[1] << endl;
|
||||
}
|
||||
}
|
||||
122
DLASystem.h
122
DLASystem.h
@ -1,122 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <stdio.h>
|
||||
#include <vector>
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <random>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
#include "Particle.h"
|
||||
#include "rnd.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
||||
class DLASystem {
|
||||
private:
|
||||
// these are private variables and functions that the user will not see
|
||||
|
||||
// list of particles
|
||||
vector<Particle*> particleList;
|
||||
int numParticles;
|
||||
|
||||
/*
|
||||
* The probability that a particle will stick at a given site when adjacent.
|
||||
* */
|
||||
double stickProbability;
|
||||
|
||||
// delete particles and clear the particle list
|
||||
void clearParticles();
|
||||
|
||||
// size of cluster
|
||||
double clusterRadius;
|
||||
// these are related to the DLA algorithm
|
||||
double addCircle;
|
||||
double killCircle;
|
||||
|
||||
// size of grid
|
||||
static const int gridSize = 1600;
|
||||
int **grid; // this will be a 2d array that stores whether each site is occupied
|
||||
|
||||
// random number generator, class name is rnd, instance is rgen
|
||||
rnd rgen;
|
||||
|
||||
// CSV ouput
|
||||
ofstream csv;
|
||||
|
||||
// number of particles at which the simulation will stop
|
||||
// (the value is set in constructor)
|
||||
int endNum;
|
||||
|
||||
// the values of these variables are set in the constructor
|
||||
double addRatio; // how much bigger the addCircle should be, compared to cluster radius
|
||||
double killRatio; // how much bigger is the killCircle, compared to the addCircle
|
||||
|
||||
|
||||
public:
|
||||
// these are public variables and functions
|
||||
|
||||
// update the system: if there is an active particle then move it,
|
||||
// else create a new particle (on the adding circle)
|
||||
void update();
|
||||
|
||||
// is the simulation running
|
||||
bool running;
|
||||
|
||||
// lastParticleIsActive is +1 if there is an active particle in the system, otherwise 0
|
||||
int lastParticleIsActive;
|
||||
|
||||
// constructor
|
||||
explicit DLASystem(int maxParticles, const string &csvPath, double stickProbability);
|
||||
// destructor
|
||||
~DLASystem();
|
||||
|
||||
// delete all particles and reset
|
||||
void Reset();
|
||||
|
||||
// this sets the seed for the random numbers
|
||||
void setSeed(int s) { rgen.setSeed(s); }
|
||||
|
||||
// check whether we should stop (eg the cluster has reached the edge of the grid)
|
||||
int checkStop();
|
||||
|
||||
// if pos is outside the cluster radius then set clusterRadius to be the distance to pos.
|
||||
void updateClusterRadius( double pos[] );
|
||||
|
||||
// set and read grid entries associated with a given position
|
||||
void setGrid(double pos[], int val);
|
||||
int readGrid(double pos[]);
|
||||
|
||||
// return the distance of a given point from the origin
|
||||
double distanceFromOrigin(double pos[]) {
|
||||
return sqrt( pos[0]*pos[0] + pos[1]*pos[1] );
|
||||
}
|
||||
|
||||
// set whether there is an active particle in the system or not
|
||||
void setParticleActive() { lastParticleIsActive = 1; }
|
||||
void setParticleInactive() { lastParticleIsActive = 0; }
|
||||
|
||||
// add a particle at pos
|
||||
void addParticle(double pos[]);
|
||||
// add a particle at a random point on the addCircle
|
||||
void addParticleOnAddCircle();
|
||||
|
||||
// assign setpos to the position of a neighbour of pos
|
||||
// which neighbour we look at is determined by val (=0,1,2,3)
|
||||
void setPosNeighbour(double setpos[], double pos[], int val);
|
||||
|
||||
// this attempts to move the last particle in the List to a random neighbour
|
||||
// if the neighbour is occupied then nothing happens
|
||||
// the function also checks if the moving particle should stick.
|
||||
void moveLastParticle();
|
||||
|
||||
// check whether the last particle should stick
|
||||
// currently it sticks whenever it touches another particle
|
||||
int checkStick();
|
||||
|
||||
void exportData();
|
||||
};
|
||||
72
Makefile
72
Makefile
@ -1,72 +0,0 @@
|
||||
# ====================================================================================== #
|
||||
# From the Author #
|
||||
# ====================================================================================== #
|
||||
# ! The purpose of this Makefile is to build the DLASystem project
|
||||
# ! This makefile was adapted to work with any cpp project on OSX
|
||||
|
||||
# ====================================================================================== #
|
||||
# Variables of the Makefile #
|
||||
# ====================================================================================== #
|
||||
|
||||
CXX = clang++
|
||||
|
||||
CXXFLAGS = -Wall -Wextra -g -O0 --std=c++20
|
||||
|
||||
IFLAGS = -I/usr/local/include -I/usr/include
|
||||
|
||||
LFLAGS = -L/usr/local/lib -lm
|
||||
|
||||
# ------------------------------------------
|
||||
# FOR GENERIC MAKEFILE:
|
||||
# 1 - Binary directory
|
||||
# 2 - Source directory
|
||||
# 3 - Executable name
|
||||
# 4 - Sources names
|
||||
# 5 - Dependencies names
|
||||
# ------------------------------------------
|
||||
BIN = .
|
||||
SOURCE = .
|
||||
EXEC = ./run
|
||||
SOURCES = $(wildcard $(SOURCE)/*.cpp)
|
||||
OBJECTS = $(SOURCES:.cpp=.o)
|
||||
|
||||
# ====================================================================================== #
|
||||
# Targets of the Makefile #
|
||||
# target_name : dependency #
|
||||
# <tabulation> command #
|
||||
# ====================================================================================== #
|
||||
|
||||
# ------------------------------------------
|
||||
# ! - all : Compiles everything
|
||||
# ! - help : Shows this help
|
||||
# ! - clean : erases all object files *.o
|
||||
# ! and all binary executables
|
||||
# ------------------------------------------
|
||||
all : $(BIN)/run
|
||||
|
||||
test: $(BIN)/hllc_test
|
||||
|
||||
help :
|
||||
@grep -E "^# !" Makefile | sed -e 's/# !/ /g'
|
||||
|
||||
clean:
|
||||
rm -f $(EXEC) $(OBJECTS)
|
||||
|
||||
# ------------------------------------------
|
||||
# Executable
|
||||
# ------------------------------------------
|
||||
$(EXEC): $(OBJECTS)
|
||||
$(CXX) $(OBJECTS) -o $(EXEC) $(IFLAGS) $(LFLAGS)
|
||||
|
||||
# ------------------------------------------
|
||||
# Temorary files (*.o) (IFLAGS should be added here)
|
||||
# ------------------------------------------
|
||||
$(SOURCE)/%.o: $(SOURCE)/%.cpp
|
||||
$(CXX) $(CXXFLAGS) -c $< -o $@ $(IFLAGS) $(LFLAGS)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
20
Particle.h
20
Particle.h
@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
class Particle {
|
||||
public:
|
||||
static const int dim = 2; // we are in two dimensions
|
||||
double *pos; // pointer to an array of size dim, to store the position
|
||||
|
||||
// default constructor
|
||||
Particle() {
|
||||
pos = new double[dim];
|
||||
}
|
||||
// constructor, with a specified initial position
|
||||
Particle(double set_pos[]) {
|
||||
pos = new double[dim];
|
||||
for (int d=0;d<dim;d++)
|
||||
pos[d]=set_pos[d];
|
||||
}
|
||||
// destructor
|
||||
~Particle() { delete[] pos; }
|
||||
};
|
||||
10
README.md
10
README.md
@ -1,4 +1,8 @@
|
||||
# DLA Model
|
||||
# DLA Generic Model
|
||||
|
||||
This currently contains The Initially Provided Code for the DLA model which will be used as the source of truth for
|
||||
further alterations once verified.
|
||||
A generic pluggable model for diffusion limited aggregation. Produces two executables,
|
||||
|
||||
- `./target/release/model`, built from `./src/main.rs`
|
||||
- `./target/release/tools`, built from `./src/tools_cli.rs`
|
||||
|
||||
Build with `cargo build --release`. Requires a working rust installation.
|
||||
|
||||
29
mainDLA.cpp
29
mainDLA.cpp
@ -1,29 +0,0 @@
|
||||
#include <iostream>
|
||||
|
||||
#include "DLASystem.h"
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
if (argc != 5) {
|
||||
cerr << "Usage " << argv[0] << " <seed> <maxParticles> <stickProbability> <csvPath>" << endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int seed = std::stoi(argv[1]);
|
||||
int maxParticles = std::stoi(argv[2]);
|
||||
double stickProbability = std::stod(argv[3]);
|
||||
string csvPath = argv[4];
|
||||
std::cerr << "Setting seed " << seed << endl;
|
||||
|
||||
// create the system
|
||||
auto *sys = new DLASystem(maxParticles, csvPath, stickProbability);
|
||||
sys->setSeed(seed);
|
||||
sys->running = true;
|
||||
|
||||
while (sys->running) {
|
||||
sys->update();
|
||||
}
|
||||
|
||||
sys->exportData();
|
||||
|
||||
return 0;
|
||||
}
|
||||
33
rnd.h
33
rnd.h
@ -1,33 +0,0 @@
|
||||
#pragma once
|
||||
#include <random>
|
||||
|
||||
// ... don't worry how this all works
|
||||
// ... member functions that you may want to use:
|
||||
// random01() returns a random double between 0 and 1
|
||||
// randomInt(max) returns a random int between 0 and max-1 (inclusive)
|
||||
|
||||
class rnd {
|
||||
private:
|
||||
// nuts and bolts.. should not need to touch this.
|
||||
std::default_random_engine generator;
|
||||
int genMax;
|
||||
std::uniform_int_distribution<int> *intmax;
|
||||
std::uniform_real_distribution<double> *real01;
|
||||
|
||||
public:
|
||||
// constructor
|
||||
rnd() {
|
||||
genMax = 0x7fffffff;
|
||||
//cout << "genMax is " << generator.max() << endl;
|
||||
intmax = new std::uniform_int_distribution<int>(0, genMax);
|
||||
real01 = new std::uniform_real_distribution<double>(0.0, 1.0);
|
||||
}
|
||||
// destructor
|
||||
~rnd() { delete intmax; delete real01; }
|
||||
|
||||
// set the random seed
|
||||
void setSeed(int seed) { generator.seed(seed); }
|
||||
// member functions for generating random double in [0,1] and random integer in [0,max-1]
|
||||
double random01() { return (*real01)(generator); }
|
||||
int randomInt(int max) { return (*intmax)(generator) % max; }
|
||||
};
|
||||
2
rust-toolchain.toml
Normal file
2
rust-toolchain.toml
Normal file
@ -0,0 +1,2 @@
|
||||
[toolchain]
|
||||
channel = "nightly"
|
||||
88
src/cli/cli.rs
Normal file
88
src/cli/cli.rs
Normal file
@ -0,0 +1,88 @@
|
||||
use std::path::PathBuf;
|
||||
use clap::{Parser, Args, Subcommand, ValueEnum};
|
||||
|
||||
#[derive(ValueEnum, Clone, Debug, Copy)]
|
||||
pub enum OutputFormat {
|
||||
FullDataJson,
|
||||
Positions,
|
||||
}
|
||||
|
||||
#[derive(Args, Debug)]
|
||||
pub struct InitialCli {
|
||||
pub grid_size: u32,
|
||||
}
|
||||
|
||||
#[derive(Args, Debug)]
|
||||
pub struct StickProbabilityCli {
|
||||
pub grid_size: u32,
|
||||
pub stick_probability: f32,
|
||||
}
|
||||
|
||||
#[derive(Args, Debug)]
|
||||
pub struct KDStickProbabilityCli {
|
||||
pub stick_probability: f32,
|
||||
}
|
||||
|
||||
#[derive(Args, Debug)]
|
||||
pub struct BallsCli {
|
||||
pub ball_radius: f32,
|
||||
pub stick_distance: f32,
|
||||
pub walk_step: f32,
|
||||
}
|
||||
|
||||
#[derive(Args, Debug)]
|
||||
pub struct SurfaceProbabilityMeasureCli {
|
||||
pub grid_size: u32,
|
||||
pub stick_probability: f32,
|
||||
pub initial_data: PathBuf,
|
||||
pub particles: u32,
|
||||
}
|
||||
|
||||
#[derive(Subcommand, Debug)]
|
||||
pub enum PCM {
|
||||
/// Traditional DLA model in a fixed-size 2D grid
|
||||
Initial(InitialCli),
|
||||
|
||||
/// Traditional DLA model in a fixed-size 2D grid with a probabilistic sticking component
|
||||
StickProbability(StickProbabilityCli),
|
||||
|
||||
/// Traditional DLA model in unbounded 3D space with probabilistic sticking
|
||||
Grid3d(KDStickProbabilityCli),
|
||||
|
||||
/// Traditional DLA model in unbounded 3D space with probabilistic sticking and off-axis walks
|
||||
Grid3dOffAxis(KDStickProbabilityCli),
|
||||
|
||||
Hex(StickProbabilityCli),
|
||||
|
||||
Balls2d(BallsCli),
|
||||
Balls(BallsCli),
|
||||
|
||||
SurfaceProbabilityMeasure(SurfaceProbabilityMeasureCli),
|
||||
}
|
||||
|
||||
#[derive(Parser, Debug)]
|
||||
pub struct ModelCli {
|
||||
#[command(subcommand)]
|
||||
pub preconfigured_model: PCM,
|
||||
|
||||
#[arg(long, help = "Set the maximum number of ticks the system will run before exiting, will still produce data after this has been reached.")]
|
||||
pub max_frames: Option<usize>,
|
||||
|
||||
#[arg(short = 'N', long)]
|
||||
pub max_particles: usize,
|
||||
|
||||
#[arg(long, short, help = "Specifying a seed allows for deterministic runs (when combined with other parameters such as -N)")]
|
||||
pub seed: u64,
|
||||
|
||||
#[arg(value_enum, short, long, default_value_t = OutputFormat::Positions)]
|
||||
pub format: OutputFormat,
|
||||
|
||||
#[arg(value_enum, short, long)]
|
||||
pub output: PathBuf,
|
||||
|
||||
#[arg(long, default_value_t = false, help = "If the output file already exists, skipping running. Useful when running deterministically.")]
|
||||
pub preserve_existing: bool,
|
||||
|
||||
#[arg(short, long)]
|
||||
pub notify_every: Option<usize>,
|
||||
}
|
||||
45
src/cli/mod.rs
Normal file
45
src/cli/mod.rs
Normal file
@ -0,0 +1,45 @@
|
||||
use rand::Rng;
|
||||
use crate::system::model::DLASystem;
|
||||
use crate::system::{Position, Storage};
|
||||
use crate::system::spawner::Spawner;
|
||||
use crate::system::sticker::Sticker;
|
||||
use crate::system::walker::Walker;
|
||||
use std::time::SystemTime;
|
||||
|
||||
pub mod cli;
|
||||
pub mod output;
|
||||
|
||||
pub fn drive_system<R: Rng, P: Position, S: Storage<P>, W: Walker<P>, Sp: Spawner<P>, St: Sticker<P, S>>(
|
||||
sys: &mut DLASystem<R, P, S, W, Sp, St>,
|
||||
max_frames: Option<usize>,
|
||||
notify_every: Option<usize>,
|
||||
) {
|
||||
let start = SystemTime::now();
|
||||
let mut prev = start.clone();
|
||||
let mut previous_n: usize = 0;
|
||||
while sys.running {
|
||||
sys.update();
|
||||
|
||||
if let Some(notify_every) = notify_every && (sys.history.len() % notify_every) == 0 && previous_n != sys.history.len() {
|
||||
let now = SystemTime::now();
|
||||
|
||||
println!("[{}ms, d = {}ms] On frame {}, deposited {} particles",
|
||||
now.duration_since(start).unwrap().as_millis(),
|
||||
now.duration_since(prev).unwrap().as_millis(),
|
||||
sys.frame, sys.history.len()
|
||||
);
|
||||
|
||||
prev = now;
|
||||
previous_n = sys.history.len();
|
||||
}
|
||||
|
||||
match max_frames {
|
||||
Some(max_frames) if max_frames <= sys.frame => {
|
||||
sys.running = false;
|
||||
eprintln!("System halted as it ran to {frame} frames (max_frames = {max_frames}) and did not complete", frame = sys.frame)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
55
src/cli/output.rs
Normal file
55
src/cli/output.rs
Normal file
@ -0,0 +1,55 @@
|
||||
use std::fs::{create_dir_all, File};
|
||||
use std::path::Path;
|
||||
use rand::Rng;
|
||||
use crate::cli::cli::OutputFormat;
|
||||
use crate::system::model::DLASystem;
|
||||
use crate::system::{Position, Storage};
|
||||
use crate::system::spawner::Spawner;
|
||||
use crate::system::sticker::Sticker;
|
||||
use crate::system::walker::Walker;
|
||||
|
||||
pub fn write<R: Rng, P: Position, S: Storage<P>, W: Walker<P>, Sp: Spawner<P>, St: Sticker<P, S>>(
|
||||
sys: &DLASystem<R, P, S, W, Sp, St>,
|
||||
format: OutputFormat,
|
||||
output: &Path,
|
||||
) {
|
||||
// If the parent does not exist (and we are not in the root or operating a relative 1-component-length path))
|
||||
// create it. This greatly simplifies the harness code.
|
||||
if let Some(parent) = output.parent() &&
|
||||
parent.to_str().map(|x| x != "").unwrap_or(true) &&
|
||||
!parent.exists() {
|
||||
create_dir_all(parent).expect("Failed to create path to output");
|
||||
}
|
||||
|
||||
match format {
|
||||
OutputFormat::FullDataJson => write_json_full_data(sys, output),
|
||||
OutputFormat::Positions => write_csv_positions(sys, output),
|
||||
}
|
||||
}
|
||||
|
||||
fn write_csv_positions<R: Rng, P: Position, S: Storage<P>, W: Walker<P>, Sp: Spawner<P>, St: Sticker<P, S>>(sys: &DLASystem<R, P, S, W, Sp, St>, csv_path: &Path) {
|
||||
let mut wtr = csv::Writer::from_path(csv_path)
|
||||
.expect("Failed to open file");
|
||||
|
||||
// CSVs can only store the raw positions
|
||||
let positions: Vec<&P> = sys.history
|
||||
.iter()
|
||||
.map(|line| &line.position)
|
||||
.collect();
|
||||
|
||||
positions
|
||||
.iter()
|
||||
.for_each(|position|
|
||||
wtr.serialize(position).expect("Failed to write row")
|
||||
);
|
||||
|
||||
wtr.flush()
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
fn write_json_full_data<R: Rng, P: Position, S: Storage<P>, W: Walker<P>, Sp: Spawner<P>, St: Sticker<P, S>>(sys: &DLASystem<R, P, S, W, Sp, St>, output_path: &Path) {
|
||||
let file = File::create(output_path).expect("Failed to open file");
|
||||
|
||||
serde_json::to_writer_pretty(file, &sys.history)
|
||||
.expect("Failed to write json");
|
||||
}
|
||||
171
src/main.rs
Normal file
171
src/main.rs
Normal file
@ -0,0 +1,171 @@
|
||||
#![feature(array_zip)]
|
||||
#![feature(generic_const_exprs)]
|
||||
#![feature(let_chains)]
|
||||
|
||||
use clap::Parser;
|
||||
use rand::prelude::*;
|
||||
use crate::cli::{drive_system};
|
||||
use crate::cli::cli::{StickProbabilityCli, InitialCli, BallsCli, PCM, ModelCli, SurfaceProbabilityMeasureCli, KDStickProbabilityCli};
|
||||
use crate::cli::cli::PCM::Balls2d;
|
||||
use crate::cli::output::write;
|
||||
use crate::surface_probability_measure::{LoggerSticker, ReadOnlyVectorStorage};
|
||||
use crate::system::model::DLASystem;
|
||||
use crate::system::spaces::continuous_3d::{ContinuousSticker, ContinuousStorage, ContinuousWalker};
|
||||
use crate::system::spaces::hexagonal::HexPosition;
|
||||
use crate::system::spaces::kd_grid::{KDSpace};
|
||||
use crate::system::spaces::square_grid::{Grid2D, Grid3D};
|
||||
use crate::system::spaces::VectorStorage;
|
||||
use crate::system::spawner::UniformSpawner;
|
||||
use crate::system::sticker::{ProbabilisticSticking, SimpleSticking};
|
||||
use crate::system::walker::{DiagonalRandomWalker, LocalRandomWalker, Walker};
|
||||
|
||||
mod system;
|
||||
mod surface_probability_measure;
|
||||
mod cli;
|
||||
|
||||
fn main() {
|
||||
let cli = ModelCli::parse();
|
||||
|
||||
if cli.preserve_existing && cli.output.exists() {
|
||||
println!("Skipping model execution as output file '{}' already exists", cli.output.to_str().unwrap());
|
||||
return;
|
||||
}
|
||||
|
||||
println!("Running: {:?}", cli);
|
||||
|
||||
match cli.preconfigured_model {
|
||||
PCM::Initial(InitialCli { grid_size }) => {
|
||||
let mut sys = DLASystem::<_, Grid2D, _, _, _, _>::new(
|
||||
SmallRng::seed_from_u64(cli.seed),
|
||||
VectorStorage::new(grid_size, 2),
|
||||
LocalRandomWalker,
|
||||
UniformSpawner,
|
||||
SimpleSticking,
|
||||
cli.max_particles,
|
||||
);
|
||||
|
||||
drive_system(&mut sys, cli.max_frames, cli.notify_every);
|
||||
write(&sys, cli.format, &cli.output);
|
||||
}
|
||||
|
||||
PCM::StickProbability(StickProbabilityCli { grid_size, stick_probability }) => {
|
||||
let mut sys = DLASystem::<_, Grid2D, _, _, _, _>::new(
|
||||
SmallRng::seed_from_u64(cli.seed),
|
||||
VectorStorage::new(grid_size, 2),
|
||||
LocalRandomWalker,
|
||||
UniformSpawner,
|
||||
ProbabilisticSticking::new(stick_probability).unwrap(),
|
||||
cli.max_particles,
|
||||
);
|
||||
|
||||
drive_system(&mut sys, cli.max_frames, cli.notify_every);
|
||||
write(&sys, cli.format, &cli.output);
|
||||
}
|
||||
|
||||
PCM::Grid3d(KDStickProbabilityCli { stick_probability }) => {
|
||||
let mut sys = DLASystem::<_, Grid3D, _, _, _, _>::new(
|
||||
SmallRng::seed_from_u64(cli.seed),
|
||||
KDSpace::new(),
|
||||
LocalRandomWalker,
|
||||
UniformSpawner,
|
||||
ProbabilisticSticking::new(stick_probability).unwrap(),
|
||||
cli.max_particles,
|
||||
);
|
||||
|
||||
drive_system(&mut sys, cli.max_frames, cli.notify_every);
|
||||
write(&sys, cli.format, &cli.output);
|
||||
}
|
||||
|
||||
PCM::Grid3dOffAxis(KDStickProbabilityCli { stick_probability }) => {
|
||||
let mut sys = DLASystem::<_, Grid3D, _, _, _, _>::new(
|
||||
SmallRng::seed_from_u64(cli.seed),
|
||||
KDSpace::new(),
|
||||
DiagonalRandomWalker,
|
||||
UniformSpawner,
|
||||
ProbabilisticSticking::new(stick_probability).unwrap(),
|
||||
cli.max_particles,
|
||||
);
|
||||
|
||||
drive_system(&mut sys, cli.max_frames, cli.notify_every);
|
||||
write(&sys, cli.format, &cli.output);
|
||||
}
|
||||
|
||||
PCM::Hex(StickProbabilityCli { grid_size, stick_probability }) => {
|
||||
let mut sys = DLASystem::<_, HexPosition, _, _, _, _>::new(
|
||||
SmallRng::seed_from_u64(cli.seed),
|
||||
VectorStorage::new(grid_size, 2),
|
||||
LocalRandomWalker,
|
||||
UniformSpawner,
|
||||
ProbabilisticSticking::new(stick_probability).unwrap(),
|
||||
cli.max_particles,
|
||||
);
|
||||
|
||||
drive_system(&mut sys, cli.max_frames, cli.notify_every);
|
||||
write(&sys, cli.format, &cli.output);
|
||||
}
|
||||
|
||||
PCM::Balls2d(BallsCli { ball_radius, stick_distance, walk_step }) => {
|
||||
use system::spaces::continuous_2d;
|
||||
|
||||
let mut sys = DLASystem::new(
|
||||
SmallRng::seed_from_u64(cli.seed),
|
||||
continuous_2d::ContinuousStorage { inner: kiddo::KdTree::new(), ball_radius_sq: ball_radius * ball_radius },
|
||||
continuous_2d::ContinuousWalker { walk_step },
|
||||
UniformSpawner,
|
||||
continuous_2d::ContinuousSticker { range_sq: stick_distance * stick_distance },
|
||||
cli.max_particles,
|
||||
);
|
||||
|
||||
drive_system(&mut sys, cli.max_frames, cli.notify_every);
|
||||
write(&sys, cli.format, &cli.output);
|
||||
}
|
||||
|
||||
PCM::Balls(BallsCli { ball_radius, stick_distance, walk_step }) => {
|
||||
let mut sys = DLASystem::new(
|
||||
SmallRng::seed_from_u64(cli.seed),
|
||||
ContinuousStorage { inner: kiddo::KdTree::new(), ball_radius_sq: ball_radius * ball_radius },
|
||||
ContinuousWalker { walk_step },
|
||||
UniformSpawner,
|
||||
ContinuousSticker { range_sq: stick_distance * stick_distance },
|
||||
cli.max_particles,
|
||||
);
|
||||
|
||||
drive_system(&mut sys, cli.max_frames, cli.notify_every);
|
||||
write(&sys, cli.format, &cli.output);
|
||||
}
|
||||
|
||||
PCM::SurfaceProbabilityMeasure(SurfaceProbabilityMeasureCli { grid_size, stick_probability, particles, initial_data }) => {
|
||||
let logger_sticker = LoggerSticker::new(stick_probability);
|
||||
|
||||
let mut sys = DLASystem::new(
|
||||
SmallRng::seed_from_u64(cli.seed),
|
||||
ReadOnlyVectorStorage::new(&initial_data, grid_size),
|
||||
LocalRandomWalker,
|
||||
UniformSpawner,
|
||||
&logger_sticker,
|
||||
cli.max_particles,
|
||||
);
|
||||
|
||||
let particles = particles as usize;
|
||||
|
||||
while sys.running && logger_sticker.stick_positions.borrow().len() < particles {
|
||||
sys.update();
|
||||
}
|
||||
|
||||
let mut writer = csv::Writer::from_path(cli.output)
|
||||
.expect("Failed to open output path");
|
||||
|
||||
let stick_positions = logger_sticker.stick_positions.borrow();
|
||||
|
||||
stick_positions
|
||||
.iter()
|
||||
.for_each(|pos|
|
||||
writer.serialize(pos)
|
||||
.expect("Failed to write position")
|
||||
);
|
||||
|
||||
writer.flush()
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
70
src/surface_probability_measure.rs
Normal file
70
src/surface_probability_measure.rs
Normal file
@ -0,0 +1,70 @@
|
||||
use std::cell::RefCell;
|
||||
use std::path::{Path, PathBuf};
|
||||
use rand::rngs::SmallRng;
|
||||
use rand::{Rng, SeedableRng};
|
||||
use crate::system::model::DLASystem;
|
||||
use crate::system::{Storage};
|
||||
use crate::system::spaces::square_grid::Grid2D;
|
||||
use crate::system::spaces::VectorStorage;
|
||||
use crate::system::spawner::UniformSpawner;
|
||||
use crate::system::sticker::{ProbabilisticSticking, SimpleSticking, Sticker};
|
||||
use crate::system::walker::LocalRandomWalker;
|
||||
|
||||
pub struct LoggerSticker {
|
||||
inner: ProbabilisticSticking,
|
||||
pub stick_positions: RefCell<Vec<Grid2D>>,
|
||||
}
|
||||
|
||||
impl LoggerSticker {
|
||||
pub fn new(stick_probability: f32) -> LoggerSticker {
|
||||
LoggerSticker {
|
||||
inner: ProbabilisticSticking { stick_probability },
|
||||
stick_positions: RefCell::new(Vec::new()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<S: Storage<Grid2D>> Sticker<Grid2D, S> for &LoggerSticker {
|
||||
fn should_stick<R: Rng>(&self, rng: &mut R, space: &S, position: &Grid2D) -> bool {
|
||||
let should_stick = self.inner.should_stick(rng, space, position);
|
||||
|
||||
if should_stick {
|
||||
self.stick_positions.borrow_mut()
|
||||
.push(position.clone());
|
||||
}
|
||||
|
||||
// Writes are ignored so we deposit to delete the particle but it is not written
|
||||
should_stick
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ReadOnlyVectorStorage {
|
||||
inner: VectorStorage,
|
||||
}
|
||||
|
||||
impl ReadOnlyVectorStorage {
|
||||
pub fn new(path: &Path, grid_size: u32) -> ReadOnlyVectorStorage {
|
||||
let mut inner = VectorStorage::new(grid_size, 2);
|
||||
let positions: Vec<Grid2D> = csv::Reader::from_path(path)
|
||||
.expect("Failed to read initial data")
|
||||
.deserialize::<Grid2D>()
|
||||
.map(|row| row.expect("Failed to read row"))
|
||||
.collect();
|
||||
|
||||
for pos in positions {
|
||||
inner.deposit(&pos);
|
||||
}
|
||||
|
||||
ReadOnlyVectorStorage { inner }
|
||||
}
|
||||
}
|
||||
|
||||
impl Storage<Grid2D> for ReadOnlyVectorStorage {
|
||||
fn is_occupied(&self, position: &Grid2D) -> bool {
|
||||
self.inner.is_occupied(position)
|
||||
}
|
||||
|
||||
fn deposit(&mut self, position: &Grid2D) {
|
||||
eprintln!("Write ignored for space at {position:?}");
|
||||
}
|
||||
}
|
||||
30
src/system/mod.rs
Normal file
30
src/system/mod.rs
Normal file
@ -0,0 +1,30 @@
|
||||
use std::ops::Add;
|
||||
use serde::Serialize;
|
||||
|
||||
pub mod walker;
|
||||
pub mod spawner;
|
||||
pub mod sticker;
|
||||
pub mod model;
|
||||
pub mod spaces;
|
||||
|
||||
pub trait Position: Add<Output=Self> + Serialize + Clone {
|
||||
const DIM: usize;
|
||||
// type Cartesian;
|
||||
|
||||
fn zero() -> Self;
|
||||
fn abs(&self) -> f32;
|
||||
fn from_cartesian(cartesian: &[f32]) -> Self;
|
||||
fn to_cartesian(&self) -> Vec<f32>;
|
||||
}
|
||||
|
||||
pub trait GriddedPosition: Position {
|
||||
const NEIGHBOURS: u32;
|
||||
|
||||
fn neighbour(&self, neighbour_index: u32) -> Self;
|
||||
fn linear_index(&self, grid_size: u32) -> usize;
|
||||
}
|
||||
|
||||
pub trait Storage<P: Position> {
|
||||
fn is_occupied(&self, position: &P) -> bool;
|
||||
fn deposit(&mut self, position: &P);
|
||||
}
|
||||
140
src/system/model.rs
Normal file
140
src/system/model.rs
Normal file
@ -0,0 +1,140 @@
|
||||
use rand::prelude::*;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use crate::system::{Position, Storage};
|
||||
use crate::system::spawner::Spawner;
|
||||
use crate::system::sticker::Sticker;
|
||||
use crate::system::walker::Walker;
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub struct HistoryLine<P: Position> {
|
||||
pub frame: usize,
|
||||
pub cluster_radius: f32,
|
||||
pub fd: f32,
|
||||
pub position: P,
|
||||
}
|
||||
|
||||
pub struct DLASystem<R: Rng, P: Position, S: Storage<P>, W: Walker<P>, Sp: Spawner<P>, St: Sticker<P, S>> {
|
||||
rng: R,
|
||||
|
||||
/*
|
||||
* These object encapsulate the behaviour of our particular model.
|
||||
*/
|
||||
|
||||
/*
|
||||
* The space, along with the chosen position choose the embedding space that the cluster grows
|
||||
* in.
|
||||
*/
|
||||
space: S,
|
||||
|
||||
/*
|
||||
* Walkers allow us to choose between different particle movement behaviours, eg random or
|
||||
* biased walker
|
||||
*/
|
||||
walker: W,
|
||||
spawner: Sp,
|
||||
sticker: St,
|
||||
|
||||
pub frame: usize,
|
||||
pub running: bool,
|
||||
pub history: Vec<HistoryLine<P>>,
|
||||
|
||||
max_particles: usize,
|
||||
particles: Vec<P>,
|
||||
active_particle: Option<P>,
|
||||
|
||||
add_ratio: f32,
|
||||
add_circle: f32,
|
||||
kill_ratio: f32,
|
||||
kill_circle: f32,
|
||||
cluster_radius: f32,
|
||||
}
|
||||
|
||||
impl<R: Rng, P: Position, S: Storage<P>, W: Walker<P>, Sp: Spawner<P>, St: Sticker<P, S>> DLASystem<R, P, S, W, Sp, St> {
|
||||
pub fn new(rng: R, space: S, walker: W, spawner: Sp, sticker: St, max_particles: usize) -> Self {
|
||||
let mut sys = DLASystem {
|
||||
rng,
|
||||
max_particles,
|
||||
running: true,
|
||||
spawner,
|
||||
sticker,
|
||||
|
||||
space,
|
||||
walker,
|
||||
|
||||
frame: 0,
|
||||
particles: vec![],
|
||||
history: vec![],
|
||||
active_particle: None,
|
||||
|
||||
add_ratio: 1.2,
|
||||
kill_ratio: 1.7,
|
||||
|
||||
add_circle: 10.0,
|
||||
kill_circle: 20.0,
|
||||
cluster_radius: 0.0,
|
||||
};
|
||||
|
||||
sys.deposit(&P::zero());
|
||||
|
||||
sys
|
||||
}
|
||||
|
||||
pub fn update(&mut self) {
|
||||
self.frame += 1;
|
||||
if self.active_particle.is_some() {
|
||||
self.move_particle();
|
||||
} else if self.particles.len() < self.max_particles {
|
||||
self.spawn_particle();
|
||||
} else {
|
||||
self.running = false;
|
||||
}
|
||||
}
|
||||
|
||||
fn move_particle(&mut self) {
|
||||
let current_position = &self
|
||||
.active_particle
|
||||
.clone()
|
||||
.expect("No active particle");
|
||||
|
||||
let next_position = self.walker.walk(&mut self.rng, current_position);
|
||||
let distance = next_position.abs();
|
||||
|
||||
if distance > self.kill_circle {
|
||||
self.active_particle = None;
|
||||
} else if !self.space.is_occupied(&next_position) {
|
||||
if self.sticker.should_stick(&mut self.rng, &self.space, &next_position) {
|
||||
self.deposit(&next_position);
|
||||
self.active_particle = None;
|
||||
return;
|
||||
} else {
|
||||
self.active_particle.replace(next_position);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn spawn_particle(&mut self) {
|
||||
let position = self.spawner.spawn(&mut self.rng, self.add_circle);
|
||||
|
||||
if !self.space.is_occupied(&position) {
|
||||
self.active_particle = Some(position);
|
||||
}
|
||||
}
|
||||
|
||||
fn deposit(&mut self, p0: &P) {
|
||||
self.particles.push(p0.clone());
|
||||
self.space.deposit(p0);
|
||||
|
||||
let distance = p0.abs();
|
||||
if distance > self.cluster_radius {
|
||||
self.cluster_radius = distance;
|
||||
|
||||
let new_add_circle = (self.cluster_radius * self.add_ratio).max(self.cluster_radius + 5.0);
|
||||
if self.add_circle < new_add_circle {
|
||||
self.add_circle = new_add_circle;
|
||||
self.kill_circle = self.kill_ratio * self.add_circle;
|
||||
}
|
||||
}
|
||||
|
||||
self.history.push(HistoryLine { frame: self.frame, position: p0.clone(), cluster_radius: self.cluster_radius, fd: (self.particles.len() as f32).ln() / self.cluster_radius.ln() });
|
||||
}
|
||||
}
|
||||
102
src/system/spaces/continuous_2d.rs
Normal file
102
src/system/spaces/continuous_2d.rs
Normal file
@ -0,0 +1,102 @@
|
||||
use std::f32::consts::PI;
|
||||
use std::ops::Add;
|
||||
use kiddo::distance::squared_euclidean;
|
||||
use rand::Rng;
|
||||
use serde::{Serialize, Deserialize};
|
||||
use crate::system::sticker::Sticker;
|
||||
use crate::system::{Position, Storage};
|
||||
use crate::system::walker::Walker;
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct P2 {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
}
|
||||
|
||||
impl P2 {
|
||||
fn as_arr(&self) -> [f32; 2] {
|
||||
[self.x, self.y]
|
||||
}
|
||||
|
||||
pub fn random_with_radius<R: Rng>(rng: &mut R, radius: f32) -> P2 {
|
||||
let theta = rng.gen_range(0f32..1.0) * 2.0 * PI;
|
||||
|
||||
let (x, y) = (
|
||||
radius * theta.sin(),
|
||||
radius * theta.cos(),
|
||||
);
|
||||
|
||||
P2 { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl Add for P2 {
|
||||
type Output = P2;
|
||||
|
||||
fn add(self, rhs: Self) -> Self::Output {
|
||||
P2 {
|
||||
x: self.x + rhs.x,
|
||||
y: self.y + rhs.y,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ContinuousStorage {
|
||||
pub inner: kiddo::KdTree<f32, (), 2>,
|
||||
pub ball_radius_sq: f32,
|
||||
}
|
||||
|
||||
impl Position for P2 {
|
||||
const DIM: usize = 2;
|
||||
|
||||
fn zero() -> Self {
|
||||
P2 { x: 0f32, y: 0f32 }
|
||||
}
|
||||
|
||||
fn abs(&self) -> f32 {
|
||||
(self.x.powi(2) + self.y.powi(2)).powf(0.5)
|
||||
}
|
||||
|
||||
fn from_cartesian(cartesian: &[f32]) -> Self {
|
||||
P2 { x: cartesian[0], y: cartesian[1] }
|
||||
}
|
||||
|
||||
fn to_cartesian(&self) -> Vec<f32> {
|
||||
vec![self.x, self.y]
|
||||
}
|
||||
}
|
||||
|
||||
impl Storage<P2> for ContinuousStorage {
|
||||
fn is_occupied(&self, position: &P2) -> bool {
|
||||
let (dist_sq, _) = self.inner.nearest_one(&position.as_arr(), &squared_euclidean).unwrap();
|
||||
|
||||
// Is the distance of this point to the next one less than twice the ball radius
|
||||
dist_sq < 2.0 * self.ball_radius_sq
|
||||
}
|
||||
|
||||
fn deposit(&mut self, position: &P2) {
|
||||
self.inner.add(&position.as_arr(), ()).expect("Failed to write to space")
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ContinuousSticker {
|
||||
/// INVARIANT: THIS SHOULD BE GREATER THAN THE BALL_RADIUS_SQ value
|
||||
pub range_sq: f32,
|
||||
}
|
||||
|
||||
impl Sticker<P2, ContinuousStorage> for ContinuousSticker {
|
||||
fn should_stick<R: Rng>(&self, _rng: &mut R, space: &ContinuousStorage, position: &P2) -> bool {
|
||||
let (a, _) = space.inner.nearest_one(&position.as_arr(), &squared_euclidean).unwrap();
|
||||
a < self.range_sq
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ContinuousWalker {
|
||||
pub walk_step: f32
|
||||
}
|
||||
|
||||
impl Walker<P2> for ContinuousWalker {
|
||||
fn walk<R: Rng>(&self, rng: &mut R, position: &P2) -> P2 {
|
||||
position.clone() + P2::random_with_radius(rng, self.walk_step)
|
||||
}
|
||||
}
|
||||
106
src/system/spaces/continuous_3d.rs
Normal file
106
src/system/spaces/continuous_3d.rs
Normal file
@ -0,0 +1,106 @@
|
||||
use std::f32::consts::PI;
|
||||
use std::ops::Add;
|
||||
use kiddo::distance::squared_euclidean;
|
||||
use rand::Rng;
|
||||
use serde::Serialize;
|
||||
use crate::system::sticker::Sticker;
|
||||
use crate::system::{Position, Storage};
|
||||
use crate::system::walker::Walker;
|
||||
|
||||
#[derive(Serialize, Debug, Clone)]
|
||||
pub struct P3 {
|
||||
x: f32,
|
||||
y: f32,
|
||||
z: f32,
|
||||
}
|
||||
|
||||
impl P3 {
|
||||
fn as_arr(&self) -> [f32; 3] {
|
||||
[self.x, self.y, self.z]
|
||||
}
|
||||
|
||||
pub fn random_with_radius<R: Rng>(rng: &mut R, radius: f32) -> P3 {
|
||||
let theta = rng.gen_range(0f32..1.0) * 2.0 * PI;
|
||||
let phi = rng.gen_range(0f32..1.0) * 2.0 * PI;
|
||||
|
||||
let (x, y, z) = (
|
||||
radius * theta.sin() * phi.cos(),
|
||||
radius * theta.sin() * phi.sin(),
|
||||
radius * theta.cos()
|
||||
);
|
||||
|
||||
P3 { x, y, z}
|
||||
}
|
||||
}
|
||||
|
||||
impl Add for P3 {
|
||||
type Output = P3;
|
||||
|
||||
fn add(self, rhs: Self) -> Self::Output {
|
||||
P3 {
|
||||
x: self.x + rhs.x,
|
||||
y: self.y + rhs.y,
|
||||
z: self.z + rhs.z,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ContinuousStorage {
|
||||
pub inner: kiddo::KdTree<f32, (), 3>,
|
||||
pub ball_radius_sq: f32,
|
||||
}
|
||||
|
||||
impl Position for P3 {
|
||||
const DIM: usize = 3;
|
||||
|
||||
fn zero() -> Self {
|
||||
P3 { x: 0f32, y: 0f32, z: 0f32 }
|
||||
}
|
||||
|
||||
fn abs(&self) -> f32 {
|
||||
(self.x.powi(2) + self.y.powi(2) + self.z.powi(2)).powf(0.5)
|
||||
}
|
||||
|
||||
fn from_cartesian(cartesian: &[f32]) -> Self {
|
||||
P3 { x: cartesian[0], y: cartesian[1], z: cartesian[3] }
|
||||
}
|
||||
|
||||
fn to_cartesian(&self) -> Vec<f32> {
|
||||
vec![self.x, self.y, self.z]
|
||||
}
|
||||
}
|
||||
|
||||
impl Storage<P3> for ContinuousStorage {
|
||||
fn is_occupied(&self, position: &P3) -> bool {
|
||||
let (dist_sq, _) = self.inner.nearest_one(&position.as_arr(), &squared_euclidean).unwrap();
|
||||
|
||||
// Is the distance of this point to the next one less than twice the ball radius
|
||||
dist_sq < 2.0 * self.ball_radius_sq
|
||||
}
|
||||
|
||||
fn deposit(&mut self, position: &P3) {
|
||||
self.inner.add(&position.as_arr(), ()).expect("Failed to write to space")
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ContinuousSticker {
|
||||
/// INVARIANT: THIS SHOULD BE GREATER THAN THE BALL_RADIUS_SQ value
|
||||
pub range_sq: f32,
|
||||
}
|
||||
|
||||
impl Sticker<P3, ContinuousStorage> for ContinuousSticker {
|
||||
fn should_stick<R: Rng>(&self, _rng: &mut R, space: &ContinuousStorage, position: &P3) -> bool {
|
||||
let (a, _) = space.inner.nearest_one(&position.as_arr(), &squared_euclidean).unwrap();
|
||||
a < self.range_sq
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ContinuousWalker {
|
||||
pub walk_step: f32
|
||||
}
|
||||
|
||||
impl Walker<P3> for ContinuousWalker {
|
||||
fn walk<R: Rng>(&self, rng: &mut R, position: &P3) -> P3 {
|
||||
position.clone() + P3::random_with_radius(rng, self.walk_step)
|
||||
}
|
||||
}
|
||||
70
src/system/spaces/hexagonal.rs
Normal file
70
src/system/spaces/hexagonal.rs
Normal file
@ -0,0 +1,70 @@
|
||||
use std::ops::Add;
|
||||
use num_integer::Roots;
|
||||
use num_traits::Pow;
|
||||
use crate::system::{GriddedPosition, Position};
|
||||
use serde::{Serialize, Deserialize};
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct HexPosition {
|
||||
pub q: i32,
|
||||
pub r: i32,
|
||||
}
|
||||
|
||||
impl Add for HexPosition {
|
||||
type Output = Self;
|
||||
|
||||
fn add(self, rhs: Self) -> Self::Output {
|
||||
HexPosition { q: self.q + rhs.q, r: self.r + rhs.r }
|
||||
}
|
||||
}
|
||||
|
||||
impl GriddedPosition for HexPosition {
|
||||
const NEIGHBOURS: u32 = 6;
|
||||
|
||||
fn neighbour(&self, neighbour_index: u32) -> Self {
|
||||
let neighbour_index = neighbour_index as usize;
|
||||
|
||||
const OFFSETS: [(i32, i32); 6] = [
|
||||
(1, 0), (1, -1), (0, -1),
|
||||
(-1, 0), (-1, 1), (0, 1),
|
||||
];
|
||||
|
||||
self.clone() + HexPosition { q: OFFSETS[neighbour_index].0, r: OFFSETS[neighbour_index].1 }
|
||||
}
|
||||
|
||||
fn linear_index(&self, grid_size: u32) -> usize {
|
||||
let q = (self.q + (grid_size as i32 / 2)) as usize;
|
||||
let r = (self.r + (grid_size as i32 / 2)) as usize;
|
||||
|
||||
r * (grid_size as usize) + q
|
||||
}
|
||||
}
|
||||
|
||||
impl Position for HexPosition {
|
||||
const DIM: usize = 2;
|
||||
|
||||
fn zero() -> Self {
|
||||
HexPosition { q: 0, r: 0 }
|
||||
}
|
||||
|
||||
fn abs(&self) -> f32 {
|
||||
((self.q.pow(2) + self.r.pow(2) + self.q * self.r) as f32).sqrt()
|
||||
}
|
||||
|
||||
fn from_cartesian(cartesian: &[f32]) -> Self {
|
||||
let q = (1.0f32 / 3.0f32).sqrt() * cartesian[0] - 1.0 / 3.0 * cartesian[1];
|
||||
let r = 2.0 / 3.0 * cartesian[1];
|
||||
|
||||
Self { q: q as i32, r: r as i32 }
|
||||
}
|
||||
|
||||
fn to_cartesian(&self) -> Vec<f32> {
|
||||
let q = self.q as f32;
|
||||
let r = self.r as f32;
|
||||
|
||||
vec![
|
||||
3f32.sqrt() * q + 3f32.sqrt() / 2f32 * r,
|
||||
(3. / 2.) * r
|
||||
]
|
||||
}
|
||||
}
|
||||
87
src/system/spaces/kd_grid.rs
Normal file
87
src/system/spaces/kd_grid.rs
Normal file
@ -0,0 +1,87 @@
|
||||
use anyhow::anyhow;
|
||||
use rand::Rng;
|
||||
use crate::system::{GriddedPosition, Position, Storage};
|
||||
use crate::system::spaces::square_grid::{Grid2D, Grid3D};
|
||||
use crate::system::sticker::Sticker;
|
||||
|
||||
fn taxicab_grid2(a: &[f32; 2], b: &[f32; 2]) -> f32 {
|
||||
(a[0] - b[0]).abs() + (a[1] - b[1]).abs()
|
||||
}
|
||||
|
||||
fn taxicab_grid3(a: &[f32; 3], b: &[f32; 3]) -> f32 {
|
||||
(a[0] - b[0]).abs() + (a[1] - b[1]).abs() + (a[2] - b[2]).abs()
|
||||
}
|
||||
|
||||
pub struct KDSpace<const N: usize> {
|
||||
pub(crate) inner: kiddo::KdTree<f32, (), N>,
|
||||
}
|
||||
|
||||
impl<const N: usize> KDSpace<N> {
|
||||
pub fn new() -> KDSpace<N> {
|
||||
KDSpace { inner: kiddo::KdTree::new() }
|
||||
}
|
||||
}
|
||||
|
||||
impl Storage<Grid2D> for KDSpace<2> {
|
||||
fn is_occupied(&self, position: &Grid2D) -> bool {
|
||||
let a = self.inner.best_n_within(&[position.x as f32, position.y as f32], 0f32, 1, &taxicab_grid2).unwrap();
|
||||
!a.is_empty()
|
||||
}
|
||||
|
||||
fn deposit(&mut self, position: &Grid2D) {
|
||||
self.inner.add(&[position.x as f32, position.y as f32], ())
|
||||
.expect("Failed to write to space")
|
||||
}
|
||||
}
|
||||
|
||||
impl Storage<Grid3D> for KDSpace<3> {
|
||||
fn is_occupied(&self, position: &Grid3D) -> bool {
|
||||
let a = self.inner.best_n_within(&[position.x as f32, position.y as f32, position.z as f32], 0f32, 1, &taxicab_grid3).unwrap();
|
||||
!a.is_empty()
|
||||
}
|
||||
|
||||
fn deposit(&mut self, position: &Grid3D) {
|
||||
self.inner.add(&[position.x as f32, position.y as f32, position.z as f32], ())
|
||||
.expect("Failed to write to space")
|
||||
}
|
||||
}
|
||||
|
||||
pub struct KDProbabilisticSticking {
|
||||
pub(crate) stick_probability: f32,
|
||||
}
|
||||
|
||||
impl KDProbabilisticSticking {
|
||||
fn new(stick_probability: f32) -> anyhow::Result<KDProbabilisticSticking> {
|
||||
return if 0f32 < stick_probability && stick_probability <= 1f32 {
|
||||
Ok(KDProbabilisticSticking { stick_probability })
|
||||
} else {
|
||||
Err(anyhow!("Sticking probability outside of (0, 1] range."))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Sticker<Grid2D, KDSpace<2>> for KDProbabilisticSticking {
|
||||
fn should_stick<R: Rng>(&self, rng: &mut R, space: &KDSpace<2>, position: &Grid2D) -> bool {
|
||||
let a = space.inner.best_n_within(&[position.x as f32, position.y as f32], 1f32, Grid2D::NEIGHBOURS as usize, &taxicab_grid2)
|
||||
.unwrap();
|
||||
|
||||
if a.len() == 0 {
|
||||
return false;
|
||||
}
|
||||
|
||||
let q = 1f32 - self.stick_probability;
|
||||
let a = q.powi(a.len() as i32);
|
||||
rng.gen_range(0f32..1f32) > a
|
||||
}
|
||||
}
|
||||
|
||||
impl Sticker<Grid3D, KDSpace<3>> for KDProbabilisticSticking {
|
||||
fn should_stick<R: Rng>(&self, rng: &mut R, space: &KDSpace<3>, position: &Grid3D) -> bool {
|
||||
let a = space.inner.best_n_within(&[position.x as f32, position.y as f32, position.z as f32], 1f32, Grid2D::NEIGHBOURS as usize, &taxicab_grid3)
|
||||
.unwrap();
|
||||
|
||||
let q = (1f32 - self.stick_probability);
|
||||
let a = q.powi(a.len() as i32);
|
||||
rng.gen_range(0f32..1f32) > a
|
||||
}
|
||||
}
|
||||
10
src/system/spaces/mod.rs
Normal file
10
src/system/spaces/mod.rs
Normal file
@ -0,0 +1,10 @@
|
||||
pub mod vector_storage;
|
||||
pub use vector_storage::VectorStorage;
|
||||
|
||||
pub mod square_grid;
|
||||
pub mod kd_grid;
|
||||
pub mod hexagonal;
|
||||
|
||||
pub mod continuous_3d;
|
||||
pub mod continuous_2d;
|
||||
pub mod nalg;
|
||||
148
src/system/spaces/nalg.rs
Normal file
148
src/system/spaces/nalg.rs
Normal file
@ -0,0 +1,148 @@
|
||||
use std::ops::Add;
|
||||
use itertools::Itertools;
|
||||
use nalgebra::{EuclideanNorm, LpNorm, Matrix, Norm, OMatrix, SVector};
|
||||
use num_traits::Pow;
|
||||
use serde::{Serialize, Deserialize};
|
||||
use crate::system::{GriddedPosition, Position, Storage};
|
||||
|
||||
#[derive(Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||
#[serde(transparent)]
|
||||
pub struct Gridded<const D: usize>(SVector<i32, D>);
|
||||
|
||||
#[derive(Clone, PartialEq, Serialize, Deserialize)]
|
||||
#[serde(transparent)]
|
||||
pub struct Continuous<const D: usize>(SVector<f32, D>);
|
||||
|
||||
impl<const D: usize> Add for Continuous<D> {
|
||||
type Output = Continuous<D>;
|
||||
|
||||
fn add(self, rhs: Self) -> Self::Output {
|
||||
Continuous(self.0 + rhs.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl<const D: usize> Position for Continuous<D> {
|
||||
const DIM: usize = 0;
|
||||
|
||||
fn zero() -> Self {
|
||||
Continuous(SVector::<f32, D>::zeros())
|
||||
}
|
||||
|
||||
fn abs(&self) -> f32 {
|
||||
self.0.norm()
|
||||
}
|
||||
|
||||
fn from_cartesian(cartesian: &[f32]) -> Self {
|
||||
Continuous(SVector::<f32, D>::from_fn(|i, _| cartesian[i]))
|
||||
}
|
||||
|
||||
fn to_cartesian(&self) -> Vec<f32> {
|
||||
self.0.as_slice().to_vec()
|
||||
}
|
||||
}
|
||||
|
||||
impl<const D: usize> Add for Gridded<D> {
|
||||
type Output = Gridded<D>;
|
||||
|
||||
fn add(self, rhs: Self) -> Self::Output {
|
||||
Gridded(self.0 + rhs.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl<const D: usize> Position for Gridded<D> {
|
||||
const DIM: usize = 0;
|
||||
|
||||
fn zero() -> Self {
|
||||
Gridded(SVector::<i32, D>::zeros())
|
||||
}
|
||||
|
||||
fn abs(&self) -> f32 {
|
||||
(self.0.fold(0, |r, c| r + c.pow(2)) as f32).sqrt()
|
||||
}
|
||||
|
||||
fn from_cartesian(cartesian: &[f32]) -> Self {
|
||||
Gridded(SVector::<i32, D>::from_fn(|i, _| cartesian[i] as i32))
|
||||
}
|
||||
|
||||
fn to_cartesian(&self) -> Vec<f32> {
|
||||
self.0.as_slice()
|
||||
.iter()
|
||||
.map(|a| *a as f32)
|
||||
.collect_vec()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct KDSpace<const N: usize>(pub(crate) kiddo::KdTree<f32, (), N>);
|
||||
|
||||
impl<const D: usize> Storage<Gridded<D>> for KDSpace<D> {
|
||||
fn is_occupied(&self, position: &Gridded<D>) -> bool {
|
||||
let a = self.0.best_n_within(
|
||||
&position.0.data.0[0].map(|i| i as f32),
|
||||
0f32,
|
||||
1,
|
||||
&|a, b| {
|
||||
LpNorm(1).metric_distance(
|
||||
&SVector::<f32, D>::from_row_slice(a),
|
||||
&SVector::<f32, D>::from_row_slice(b),
|
||||
)
|
||||
},
|
||||
).unwrap();
|
||||
|
||||
!a.is_empty()
|
||||
}
|
||||
|
||||
fn deposit(&mut self, position: &Gridded<D>) {
|
||||
self.0.add(&position.0.data.0[0].map(|i| i as f32), ())
|
||||
.expect("Failed to write to space")
|
||||
}
|
||||
}
|
||||
|
||||
impl<const D: usize> Storage<Continuous<D>> for KDSpace<D> {
|
||||
fn is_occupied(&self, position: &Continuous<D>) -> bool {
|
||||
let a = self.0.best_n_within(
|
||||
&position.0.data.0[0],
|
||||
0f32,
|
||||
1,
|
||||
&|a, b| {
|
||||
EuclideanNorm.metric_distance(
|
||||
&SVector::<f32, D>::from_row_slice(a),
|
||||
&SVector::<f32, D>::from_row_slice(b),
|
||||
)
|
||||
},
|
||||
).unwrap();
|
||||
|
||||
!a.is_empty()
|
||||
}
|
||||
|
||||
fn deposit(&mut self, position: &Continuous<D>) {
|
||||
self.0.add(&position.0.data.0[0], ())
|
||||
.expect("Failed to write to space")
|
||||
}
|
||||
}
|
||||
|
||||
pub struct VectorStorage {
|
||||
backing: Vec<bool>,
|
||||
grid_size: usize,
|
||||
}
|
||||
|
||||
impl<const D: usize> Storage<Gridded<D>> for VectorStorage {
|
||||
fn is_occupied(&self, position: &Gridded<D>) -> bool {
|
||||
let mut index: usize = 0;
|
||||
|
||||
for i in 0..D {
|
||||
index += (position.0[i] + (self.grid_size as i32 / 2)) as usize * self.grid_size * i;
|
||||
}
|
||||
|
||||
return self.backing[index];
|
||||
}
|
||||
|
||||
fn deposit(&mut self, position: &Gridded<D>) {
|
||||
let mut index: usize = 0;
|
||||
|
||||
for i in 0..D {
|
||||
index += (position.0[i] + (self.grid_size as i32 / 2)) as usize * self.grid_size * i;
|
||||
}
|
||||
|
||||
self.backing[index] = true;
|
||||
}
|
||||
}
|
||||
199
src/system/spaces/square_grid.rs
Normal file
199
src/system/spaces/square_grid.rs
Normal file
@ -0,0 +1,199 @@
|
||||
use std::ops::Add;
|
||||
use num_integer::Integer;
|
||||
use crate::system::{GriddedPosition, Position};
|
||||
use serde::{Serialize, Deserialize};
|
||||
|
||||
#[derive(Clone, Debug, Hash, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct Grid2D {
|
||||
pub x: i32,
|
||||
pub y: i32,
|
||||
}
|
||||
|
||||
impl Grid2D {
|
||||
pub fn in_direction(direction: u32, value: i32) -> Self {
|
||||
match direction {
|
||||
0 => Grid2D { x: value, y: 0 },
|
||||
1 => Grid2D { x: 0, y: value },
|
||||
_ => panic!("Invalid direction"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Add for Grid2D {
|
||||
type Output = Grid2D;
|
||||
|
||||
fn add(self, rhs: Self) -> Self::Output {
|
||||
Grid2D { x: self.x + rhs.x, y: self.y + rhs.y }
|
||||
}
|
||||
}
|
||||
|
||||
impl Position for Grid2D {
|
||||
const DIM: usize = 2;
|
||||
|
||||
fn zero() -> Self {
|
||||
Grid2D { x: 0, y: 0 }
|
||||
}
|
||||
|
||||
fn abs(&self) -> f32 {
|
||||
(((self.x * self.x) + (self.y * self.y)) as f32).powf(0.5)
|
||||
}
|
||||
|
||||
fn from_cartesian(cartesian: &[f32]) -> Self {
|
||||
Grid2D {
|
||||
x: cartesian[0] as i32,
|
||||
y: cartesian[1] as i32,
|
||||
}
|
||||
}
|
||||
|
||||
fn to_cartesian(&self) -> Vec<f32> {
|
||||
vec![self.x as f32, self.y as f32]
|
||||
}
|
||||
}
|
||||
|
||||
impl GriddedPosition for Grid2D {
|
||||
const NEIGHBOURS: u32 = 4;
|
||||
|
||||
fn neighbour(&self, neighbour_index: u32) -> Self {
|
||||
let (dim, sign) = neighbour_index.div_rem(&2);
|
||||
let sign = if sign == 0 { 1 } else { -1 };
|
||||
let offset = Self::in_direction(dim, sign);
|
||||
|
||||
self.clone() + offset
|
||||
}
|
||||
|
||||
fn linear_index(&self, grid_size: u32) -> usize {
|
||||
let grid_size = grid_size as i32;
|
||||
|
||||
assert!(self.x < grid_size && -(grid_size) < self.x);
|
||||
assert!(self.y < grid_size && -(grid_size) < self.y);
|
||||
|
||||
let x = (self.x + (grid_size) / 2) as usize;
|
||||
let y = (self.y + (grid_size) / 2) as usize;
|
||||
|
||||
let linear_index = grid_size as usize * y + x;
|
||||
|
||||
if linear_index >= (grid_size * grid_size) as usize {
|
||||
eprintln!("AHHH SOMETHING WENT WRONG {:?} gives {}", self, linear_index);
|
||||
}
|
||||
|
||||
return linear_index;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
pub struct Grid3D {
|
||||
pub x: i32,
|
||||
pub y: i32,
|
||||
pub z: i32,
|
||||
}
|
||||
|
||||
impl Grid3D {
|
||||
pub fn in_direction(direction: u32, value: i32) -> Self {
|
||||
match direction {
|
||||
0 => Grid3D { x: value, y: 0, z: 0 },
|
||||
1 => Grid3D { x: 0, y: value, z: 0 },
|
||||
2 => Grid3D { x: 0, y: 0, z: value },
|
||||
_ => panic!("Invalid direction"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Add for Grid3D {
|
||||
type Output = Grid3D;
|
||||
|
||||
fn add(self, rhs: Self) -> Self::Output {
|
||||
Grid3D {
|
||||
x: self.x + rhs.x,
|
||||
y: self.y + rhs.y,
|
||||
z: self.z + rhs.z,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn grid3_add_test() {
|
||||
assert_eq!(
|
||||
Grid3D::from_cartesian(&[0f32, 0f32, 0f32]) + Grid3D::from_cartesian(&[0f32, 1f32, 0f32]),
|
||||
Grid3D::from_cartesian(&[0f32, 1f32, 0f32])
|
||||
);
|
||||
assert_eq!(
|
||||
Grid3D::from_cartesian(&[5.0, 3.0, 1.0]) + Grid3D::from_cartesian(&[-2.0, 5.0, 100.0]),
|
||||
Grid3D::from_cartesian(&[3.0, 8.0, 101.0])
|
||||
);
|
||||
}
|
||||
|
||||
impl Position for Grid3D {
|
||||
const DIM: usize = 3;
|
||||
|
||||
fn zero() -> Self {
|
||||
Grid3D { x: 0, y: 0, z: 0 }
|
||||
}
|
||||
|
||||
fn abs(&self) -> f32 {
|
||||
(((self.x * self.x) + (self.y * self.y) + (self.z * self.z)) as f32).powf(0.5)
|
||||
}
|
||||
|
||||
fn from_cartesian(cartesian: &[f32]) -> Self {
|
||||
Self {
|
||||
x: cartesian[0] as i32,
|
||||
y: cartesian[1] as i32,
|
||||
z: cartesian[2] as i32,
|
||||
}
|
||||
}
|
||||
|
||||
fn to_cartesian(&self) -> Vec<f32> {
|
||||
vec![self.x as f32, self.y as f32, self.z as f32]
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn grid3_neighbours_test() {
|
||||
let neighbours = (0..Grid3D::NEIGHBOURS)
|
||||
.map(|n| Grid3D::neighbour(&Grid3D::zero(), n))
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
assert!(neighbours.contains(&Grid3D { x: 1, y: 0, z: 0 }));
|
||||
assert!(neighbours.contains(&Grid3D { x: -1, y: 0, z: 0 }));
|
||||
assert!(neighbours.contains(&Grid3D { x: 0, y: 1, z: 0 }));
|
||||
assert!(neighbours.contains(&Grid3D { x: 0, y: -1, z: 0 }));
|
||||
assert!(neighbours.contains(&Grid3D { x: 0, y: 0, z: 1 }));
|
||||
assert!(neighbours.contains(&Grid3D { x: 0, y: 0, z: -1 }));
|
||||
}
|
||||
|
||||
impl GriddedPosition for Grid3D {
|
||||
const NEIGHBOURS: u32 = 6;
|
||||
|
||||
fn neighbour(&self, neighbour_index: u32) -> Self {
|
||||
let (dim, sign) = neighbour_index.div_rem(&2);
|
||||
let sign = if sign == 0 { 1 } else { -1 };
|
||||
let offset = Self::in_direction(dim, sign);
|
||||
|
||||
self.clone() + offset
|
||||
}
|
||||
|
||||
fn linear_index(&self, grid_size: u32) -> usize {
|
||||
let grid_size = grid_size as i32;
|
||||
|
||||
assert!(self.x < grid_size && -(grid_size) < self.x);
|
||||
assert!(self.y < grid_size && -(grid_size) < self.y);
|
||||
assert!(self.z < grid_size && -(grid_size) < self.z);
|
||||
|
||||
let half_grid = (grid_size) / 2;
|
||||
let x = (self.x + half_grid) as usize;
|
||||
let y = (self.y + half_grid) as usize;
|
||||
let z = (self.z + half_grid) as usize;
|
||||
|
||||
let grid_size_usize = grid_size as usize;
|
||||
|
||||
let linear_index =
|
||||
(grid_size_usize * grid_size_usize) * z
|
||||
+ (grid_size_usize) * y
|
||||
+ x;
|
||||
|
||||
if linear_index >= (grid_size_usize * grid_size_usize * grid_size_usize) as usize {
|
||||
eprintln!("AHHH SOMETHING WENT WRONG {:?} gives {}", self, linear_index);
|
||||
}
|
||||
|
||||
return linear_index;
|
||||
}
|
||||
}
|
||||
24
src/system/spaces/vector_storage.rs
Normal file
24
src/system/spaces/vector_storage.rs
Normal file
@ -0,0 +1,24 @@
|
||||
use crate::system::{GriddedPosition, Storage};
|
||||
|
||||
pub struct VectorStorage {
|
||||
backing: Vec<bool>,
|
||||
grid_size: u32,
|
||||
dimension: u32,
|
||||
}
|
||||
|
||||
impl VectorStorage {
|
||||
pub fn new(grid_size: u32, dimension: u32) -> VectorStorage {
|
||||
VectorStorage { grid_size, dimension, backing: vec![false; (grid_size as usize).pow(dimension) as usize] }
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: GriddedPosition> Storage<P> for VectorStorage {
|
||||
fn is_occupied(&self, position: &P) -> bool {
|
||||
let i = position.linear_index(self.grid_size);
|
||||
return self.backing[i];
|
||||
}
|
||||
|
||||
fn deposit(&mut self, position: &P) {
|
||||
self.backing[position.linear_index(self.grid_size)] = true;
|
||||
}
|
||||
}
|
||||
58
src/system/spawner.rs
Normal file
58
src/system/spawner.rs
Normal file
@ -0,0 +1,58 @@
|
||||
use std::f32::consts::PI;
|
||||
use rand::Rng;
|
||||
use crate::system::Position;
|
||||
use crate::system::spaces::continuous_2d::P2;
|
||||
use crate::system::spaces::continuous_3d::P3;
|
||||
use crate::system::spaces::hexagonal::HexPosition;
|
||||
use crate::system::spaces::square_grid::{Grid2D, Grid3D};
|
||||
|
||||
pub trait Spawner<P: Position> {
|
||||
fn spawn<R: Rng>(&self, rng: &mut R, radius: f32) -> P;
|
||||
}
|
||||
|
||||
pub struct UniformSpawner;
|
||||
|
||||
impl Spawner<Grid2D> for UniformSpawner {
|
||||
fn spawn<R: Rng>(&self, rng: &mut R, radius: f32) -> Grid2D {
|
||||
let theta = rng.gen_range(0f32..1.0) * 2.0 * PI;
|
||||
let (x, y) = (radius * theta.cos(), radius * theta.sin());
|
||||
|
||||
Grid2D::from_cartesian(&[x, y])
|
||||
}
|
||||
}
|
||||
|
||||
impl Spawner<HexPosition> for UniformSpawner {
|
||||
fn spawn<R: Rng>(&self, rng: &mut R, radius: f32) -> HexPosition {
|
||||
let theta = rng.gen_range(0f32..1.0) * 2.0 * PI;
|
||||
let (x, y) = (radius * theta.cos(), radius * theta.sin());
|
||||
|
||||
HexPosition::from_cartesian(&[x, y])
|
||||
}
|
||||
}
|
||||
|
||||
impl Spawner<Grid3D> for UniformSpawner {
|
||||
fn spawn<R: Rng>(&self, rng: &mut R, radius: f32) -> Grid3D {
|
||||
let theta = rng.gen_range(0f32..1.0) * 2.0 * PI;
|
||||
let phi = rng.gen_range(0f32..1.0) * 2.0 * PI;
|
||||
|
||||
let (x, y, z) = (
|
||||
radius * theta.sin() * phi.cos(),
|
||||
radius * theta.sin() * phi.sin(),
|
||||
radius * theta.cos()
|
||||
);
|
||||
|
||||
Grid3D::from_cartesian(&[x, y, z])
|
||||
}
|
||||
}
|
||||
|
||||
impl Spawner<P3> for UniformSpawner {
|
||||
fn spawn<R: Rng>(&self, rng: &mut R, radius: f32) -> P3 {
|
||||
P3::random_with_radius(rng, radius)
|
||||
}
|
||||
}
|
||||
|
||||
impl Spawner<P2> for UniformSpawner {
|
||||
fn spawn<R: Rng>(&self, rng: &mut R, radius: f32) -> P2 {
|
||||
P2::random_with_radius(rng, radius)
|
||||
}
|
||||
}
|
||||
39
src/system/sticker.rs
Normal file
39
src/system/sticker.rs
Normal file
@ -0,0 +1,39 @@
|
||||
use anyhow::anyhow;
|
||||
use rand::Rng;
|
||||
use crate::system::{GriddedPosition, Position, Storage};
|
||||
|
||||
pub trait Sticker<P: Position, S: Storage<P>> {
|
||||
fn should_stick<R: Rng>(&self, rng: &mut R, space: &S, position: &P) -> bool;
|
||||
}
|
||||
|
||||
pub struct SimpleSticking;
|
||||
|
||||
pub struct ProbabilisticSticking {
|
||||
pub(crate) stick_probability: f32
|
||||
}
|
||||
|
||||
impl ProbabilisticSticking {
|
||||
pub fn new(stick_probability: f32) -> anyhow::Result<ProbabilisticSticking> {
|
||||
return if 0f32 < stick_probability && stick_probability <= 1f32 {
|
||||
Ok(ProbabilisticSticking { stick_probability })
|
||||
} else {
|
||||
Err(anyhow!("Sticking probability outside of (0, 1] range."))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: GriddedPosition, S: Storage<P>> Sticker<P, S> for SimpleSticking {
|
||||
fn should_stick<R: Rng>(&self, _rng: &mut R, space: &S, position: &P) -> bool {
|
||||
(0..P::NEIGHBOURS)
|
||||
.map(|n| position.neighbour(n))
|
||||
.any(|neighbour| space.is_occupied(&neighbour))
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: GriddedPosition, S: Storage<P>> Sticker<P, S> for ProbabilisticSticking {
|
||||
fn should_stick<R: Rng>(&self, rng: &mut R, space: &S, position: &P) -> bool {
|
||||
(0..P::NEIGHBOURS)
|
||||
.map(|n| position.neighbour(n))
|
||||
.any(|neighbour| space.is_occupied(&neighbour) && rng.gen_range(0.0f32..=1.0) < self.stick_probability)
|
||||
}
|
||||
}
|
||||
147
src/system/walker.rs
Normal file
147
src/system/walker.rs
Normal file
@ -0,0 +1,147 @@
|
||||
use std::hash::Hash;
|
||||
use itertools::Itertools;
|
||||
use rand::distributions::Slice;
|
||||
use rand::prelude::Rng;
|
||||
use crate::system::{GriddedPosition, Position};
|
||||
use crate::system::spaces::square_grid::{Grid2D, Grid3D};
|
||||
|
||||
pub trait Walker<P: Position> {
|
||||
fn walk<R: Rng>(&self, rng: &mut R, position: &P) -> P;
|
||||
}
|
||||
|
||||
pub struct LocalRandomWalker;
|
||||
|
||||
impl<P: GriddedPosition> Walker<P> for LocalRandomWalker {
|
||||
fn walk<R: Rng>(&self, rng: &mut R, position: &P) -> P {
|
||||
position.neighbour(rng.gen_range(0u32..P::NEIGHBOURS))
|
||||
}
|
||||
}
|
||||
|
||||
pub struct DiagonalRandomWalker;
|
||||
|
||||
impl Walker<Grid3D> for DiagonalRandomWalker {
|
||||
fn walk<R: Rng>(&self, rng: &mut R, position: &Grid3D) -> Grid3D {
|
||||
static OFFSETS: [Grid3D; 26] = [
|
||||
Grid3D { x: 1, y: 0, z: 0 },
|
||||
Grid3D { x: 1, y: 1, z: 0 },
|
||||
Grid3D { x: 1, y: -1, z: 0 },
|
||||
Grid3D { x: -1, y: 0, z: 0 },
|
||||
Grid3D { x: -1, y: 1, z: 0 },
|
||||
Grid3D { x: -1, y: -1, z: 0 },
|
||||
Grid3D { x: 0, y: 1, z: 0 },
|
||||
Grid3D { x: 0, y: -1, z: 0 },
|
||||
Grid3D { x: 1, y: 0, z: -1 },
|
||||
Grid3D { x: 1, y: 1, z: -1 },
|
||||
Grid3D { x: 1, y: -1, z: -1 },
|
||||
Grid3D { x: -1, y: 0, z: -1 },
|
||||
Grid3D { x: -1, y: 1, z: -1 },
|
||||
Grid3D { x: -1, y: -1, z: -1 },
|
||||
Grid3D { x: 0, y: 1, z: -1 },
|
||||
Grid3D { x: 0, y: -1, z: -1 },
|
||||
Grid3D { x: 0, y: 0, z: -1 },
|
||||
Grid3D { x: 1, y: 0, z: 1 },
|
||||
Grid3D { x: 1, y: 1, z: 1 },
|
||||
Grid3D { x: 1, y: -1, z: 1 },
|
||||
Grid3D { x: -1, y: 0, z: 1 },
|
||||
Grid3D { x: -1, y: 1, z: 1 },
|
||||
Grid3D { x: -1, y: -1, z: 1 },
|
||||
Grid3D { x: 0, y: 1, z: 1 },
|
||||
Grid3D { x: 0, y: -1, z: 1 },
|
||||
Grid3D { x: 0, y: 0, z: 1 },
|
||||
];
|
||||
|
||||
position.clone() + OFFSETS[rng.gen_range(0..OFFSETS.len())].clone()
|
||||
}
|
||||
}
|
||||
|
||||
impl Walker<Grid2D> for DiagonalRandomWalker {
|
||||
fn walk<R: Rng>(&self, rng: &mut R, position: &Grid2D) -> Grid2D {
|
||||
static OFFSETS: [Grid2D; 8] = [
|
||||
Grid2D { x: 1, y: 0 },
|
||||
Grid2D { x: 1, y: 1 },
|
||||
Grid2D { x: 1, y: -1 },
|
||||
Grid2D { x: -1, y: 0 },
|
||||
Grid2D { x: -1, y: 1 },
|
||||
Grid2D { x: -1, y: -1 },
|
||||
Grid2D { x: 0, y: 1 },
|
||||
Grid2D { x: 0, y: -1 },
|
||||
];
|
||||
|
||||
position.clone() + OFFSETS[rng.gen_range(0..OFFSETS.len())].clone()
|
||||
}
|
||||
}
|
||||
|
||||
fn test_uniformity_and_range<W: Walker<P>, P>(walker: W, expected: &[P], n: usize, tolerance: f32) where P: GriddedPosition + Hash + Eq {
|
||||
use rand::thread_rng;
|
||||
let mut rng = thread_rng();
|
||||
let origin = &P::zero();
|
||||
|
||||
let results: Vec<P> = (0..n)
|
||||
.map(|_| walker.walk(&mut rng, origin))
|
||||
.collect();
|
||||
|
||||
let groups = results.iter()
|
||||
.into_group_map_by(|a| (*a).clone());
|
||||
|
||||
assert_eq!(groups.len(), expected.len(), "Wrong number of walk positions generated");
|
||||
assert!(results.iter().unique().all(|a| expected.contains(a)), "Contains unexpected walk position");
|
||||
|
||||
for group in groups.values() {
|
||||
let proportion = group.len() as f32 / n as f32;
|
||||
assert!((proportion - (1.0 / expected.len() as f32)).abs() < tolerance, "Failed tolerance check");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn uniformity_direct_grid2d() {
|
||||
test_uniformity_and_range(LocalRandomWalker, &[
|
||||
Grid2D { x: 1, y: 0 },
|
||||
Grid2D { x: -1, y: 0 },
|
||||
Grid2D { x: 0, y: 1 },
|
||||
Grid2D { x: 0, y: -1 },
|
||||
], 1_000_000, 0.001);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn uniformity_direct_grid3d() {
|
||||
test_uniformity_and_range(LocalRandomWalker, &[
|
||||
Grid3D { x: 1, y: 0, z: 0 },
|
||||
Grid3D { x: -1, y: 0, z: 0 },
|
||||
Grid3D { x: 0, y: 1, z: 0 },
|
||||
Grid3D { x: 0, y: -1, z: 0 },
|
||||
Grid3D { x: 0, y: 0, z: 1 },
|
||||
Grid3D { x: 0, y: 0, z: -1 },
|
||||
], 1_000_000, 0.001);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn diagonal_grid2d() {
|
||||
let mut expected = Vec::new();
|
||||
|
||||
for x in -1..=1 {
|
||||
for y in -1..=1 {
|
||||
if !(x == 0 && y == 0) {
|
||||
expected.push(Grid2D { x, y })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
test_uniformity_and_range(DiagonalRandomWalker, &expected, 1_000_000, 0.001);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn diagonal_grid3d() {
|
||||
let mut expected = Vec::new();
|
||||
|
||||
for x in -1..=1 {
|
||||
for y in -1..=1 {
|
||||
for z in -1..=1 {
|
||||
if !(x == 0 && y == 0 && z == 0) {
|
||||
expected.push(Grid3D { x, y, z })
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
test_uniformity_and_range(DiagonalRandomWalker, &expected, 1_000_000, 0.001);
|
||||
}
|
||||
33
src/tools/analysis.rs
Normal file
33
src/tools/analysis.rs
Normal file
@ -0,0 +1,33 @@
|
||||
use crate::DataAnalysisCli;
|
||||
|
||||
use polars::prelude::*;
|
||||
use polars::io::RowCount;
|
||||
use rayon::prelude::*;
|
||||
use walkdir::WalkDir;
|
||||
|
||||
pub(crate) fn main(cli: &DataAnalysisCli) {
|
||||
let a: Vec<_> = WalkDir::new(&cli.sp_dir)
|
||||
.into_iter()
|
||||
.par_bridge()
|
||||
.filter(|run_file| run_file.as_ref().unwrap().path().is_file())
|
||||
.map(|run_file| {
|
||||
let run_file = run_file.unwrap().path().to_path_buf();
|
||||
let probability = run_file.parent().unwrap().file_name().unwrap().to_str().unwrap().parse::<f32>().unwrap();
|
||||
let run_seed = run_file.file_stem().unwrap().to_str().unwrap();
|
||||
|
||||
LazyCsvReader::new(&run_file)
|
||||
.has_header(true)
|
||||
// Add N, done at this stage to only count within single CSV file
|
||||
.with_row_count(Some(RowCount { name: String::from("N"), offset: 0 }))
|
||||
.finish().unwrap()
|
||||
.with_columns([
|
||||
lit(probability).alias("probability"),
|
||||
lit(run_seed).alias("run")
|
||||
])
|
||||
}).collect();
|
||||
|
||||
let p = concat(a, true, true).unwrap();
|
||||
let p = p.collect().unwrap();
|
||||
|
||||
println!("{:?}", p);
|
||||
}
|
||||
134
src/tools/boxcount.rs
Normal file
134
src/tools/boxcount.rs
Normal file
@ -0,0 +1,134 @@
|
||||
use std::fs::File;
|
||||
use std::os::unix::fs::symlink;
|
||||
use crate::system::spaces::square_grid::{Grid2D, Grid3D};
|
||||
use itertools::{Itertools, MinMaxResult};
|
||||
use clap::Parser;
|
||||
use serde::Serialize;
|
||||
use crate::BoxCountCli;
|
||||
use crate::cli::cli::OutputFormat;
|
||||
use crate::system::{GriddedPosition, Position};
|
||||
use crate::system::model::HistoryLine;
|
||||
use crate::tools::read;
|
||||
|
||||
fn bb(data: &Vec<Grid2D>) -> ((i32, i32), (i32, i32)) {
|
||||
let x = data
|
||||
.iter().minmax_by(|a, b| a.x.cmp(&b.x));
|
||||
|
||||
let y = data
|
||||
.iter().minmax_by(|a, b| a.y.cmp(&b.y));
|
||||
|
||||
match (x, y) {
|
||||
(MinMaxResult::MinMax(min_x, max_x), MinMaxResult::MinMax(min_y, max_y)) => {
|
||||
((min_x.x, min_y.y), (max_x.x, max_y.y))
|
||||
}
|
||||
|
||||
_ => panic!("Cannot determine bounding box")
|
||||
}
|
||||
}
|
||||
|
||||
fn box_count_2d(data: &Vec<Grid2D>, box_number: u32) -> (f64, usize) {
|
||||
let ((x_min, y_min), (x_max, y_max)) = bb(data);
|
||||
let x_range = (x_max - x_min) as f64;
|
||||
let y_range = (y_max - y_min) as f64;
|
||||
|
||||
let w: f64 = x_range / (box_number as f64);
|
||||
|
||||
let boxes_occupied = data.iter()
|
||||
.map(|Grid2D { x, y }| [((x - x_min) as f64 / w) as i32, ((y - y_min) as f64 / w) as i32])
|
||||
.unique()
|
||||
.count();
|
||||
|
||||
(w, boxes_occupied)
|
||||
}
|
||||
|
||||
fn box_count_3d(data: &Vec<Grid3D>, size: u32) -> usize {
|
||||
let n = data.len();
|
||||
|
||||
let x_min = data
|
||||
.iter()
|
||||
.min_by(|Grid3D { x: x1, .. }, Grid3D { x: x2, .. }| x1.cmp(x2))
|
||||
.unwrap().x;
|
||||
|
||||
let x_max = data
|
||||
.iter()
|
||||
.max_by(|Grid3D { x: x1, .. }, Grid3D { x: x2, .. }| x1.cmp(x2))
|
||||
.unwrap().x;
|
||||
|
||||
let y_min = data
|
||||
.iter()
|
||||
.min_by(|Grid3D { y: v1, .. }, Grid3D { y: v2, .. }| v1.cmp(v2))
|
||||
.unwrap().y;
|
||||
|
||||
let y_max = data
|
||||
.iter()
|
||||
.max_by(|Grid3D { y: v1, .. }, Grid3D { y: v2, .. }| v1.cmp(v2))
|
||||
.unwrap().y;
|
||||
|
||||
let z_min = data
|
||||
.iter()
|
||||
.min_by(|Grid3D { z: v1, .. }, Grid3D { z: v2, .. }| v1.cmp(v2))
|
||||
.unwrap().y;
|
||||
|
||||
let z_max = data
|
||||
.iter()
|
||||
.max_by(|Grid3D { z: v1, .. }, Grid3D { z: v2, .. }| v1.cmp(v2))
|
||||
.unwrap().y;
|
||||
|
||||
let x_range = (x_max - x_min) as f64;
|
||||
let y_range = (y_max - y_min) as f64;
|
||||
let z_range = (z_max - z_min) as f64;
|
||||
|
||||
let w: f64 = x_range / (size as f64);
|
||||
|
||||
let grid_points = data.iter()
|
||||
.map(|Grid3D { x, y, z }| [
|
||||
((x - x_min) as f64 / w) as i32,
|
||||
((y - y_min) as f64 / w) as i32,
|
||||
((z - z_min) as f64 / w) as i32,
|
||||
])
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
return grid_points.iter()
|
||||
.unique()
|
||||
.count();
|
||||
}
|
||||
|
||||
fn box_count_nd<const N: usize>(data: &Vec<[f32; N]>, size: u32) -> usize {
|
||||
let ranges = (0..N).map(|n|
|
||||
match data.iter()
|
||||
.minmax_by(|a, b| a[n].total_cmp(&b[n])) {
|
||||
MinMaxResult::NoElements => panic!("No data"),
|
||||
MinMaxResult::OneElement(_) => panic!("Needs more than one point to compute boxcount"),
|
||||
MinMaxResult::MinMax(min, max) => [min[n], min[n]],
|
||||
}).collect::<Vec<_>>();
|
||||
|
||||
let w: f32 = (ranges[0][1] - ranges[0][0]) / (size as f32);
|
||||
|
||||
return data.iter()
|
||||
.map(|point| -> [i32; N] { std::array::from_fn(|n| ((point[n] - ranges[n][0]) / w) as i32) })
|
||||
.unique()
|
||||
.count();
|
||||
}
|
||||
|
||||
#[derive(Serialize)]
|
||||
struct FDRow {
|
||||
w: f64,
|
||||
n_occupied: usize,
|
||||
}
|
||||
|
||||
pub(crate) fn main(cli: &BoxCountCli) {
|
||||
let particles: Vec<Grid2D> = read(&cli.path, cli.format);
|
||||
let n_particles = dbg!(particles.len());
|
||||
let box_side_counts = 1..500;
|
||||
|
||||
let mut writer = csv::Writer::from_path(&cli.output)
|
||||
.expect("Unable to create csv");
|
||||
|
||||
box_side_counts
|
||||
.map(|box_side_count| box_count_2d(&particles, box_side_count))
|
||||
// .filter(|(w, n_occupied)| *n_occupied < n_particles) // Remove saturated values
|
||||
.map(|(w, n_occupied)| FDRow { w, n_occupied })
|
||||
.for_each(|row| writer.serialize(row).expect("Failed to write row"));
|
||||
|
||||
writer.flush().unwrap();
|
||||
}
|
||||
31
src/tools/mod.rs
Normal file
31
src/tools/mod.rs
Normal file
@ -0,0 +1,31 @@
|
||||
use std::fs::File;
|
||||
use std::path::Path;
|
||||
use serde::de::DeserializeOwned;
|
||||
use crate::cli::cli::OutputFormat;
|
||||
use crate::system::model::HistoryLine;
|
||||
use crate::system::Position;
|
||||
|
||||
pub mod boxcount;
|
||||
pub mod render;
|
||||
pub mod analysis;
|
||||
|
||||
pub fn read<T: Position>(path: &Path, format: OutputFormat) -> Vec<T> where T: DeserializeOwned {
|
||||
match format {
|
||||
OutputFormat::FullDataJson => read_json(path),
|
||||
OutputFormat::Positions => read_csv(path)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn read_json<T: Position>(path: &Path) -> Vec<T> where T: DeserializeOwned {
|
||||
serde_json::from_reader::<_, Vec<HistoryLine<T>>>(File::open(path).expect("Failed to open file"))
|
||||
.expect("Failed to read json")
|
||||
.iter()
|
||||
.map(|l| (l.position.clone()))
|
||||
.collect::<Vec<_>>()
|
||||
}
|
||||
|
||||
pub fn read_csv<T: Position>(path: &Path) -> Vec<T> where T: DeserializeOwned {
|
||||
csv::Reader::from_path(path).expect("Failed to read positions csv").deserialize::<T>()
|
||||
.collect::<Result<Vec<T>, _>>()
|
||||
.unwrap()
|
||||
}
|
||||
125
src/tools/render.rs
Normal file
125
src/tools/render.rs
Normal file
@ -0,0 +1,125 @@
|
||||
#![feature(generic_const_exprs)]
|
||||
#![feature(let_chains)]
|
||||
|
||||
use std::fs::File;
|
||||
use std::path::PathBuf;
|
||||
use anyhow::Context;
|
||||
use crate::cli::cli::OutputFormat;
|
||||
use crate::system::model::HistoryLine;
|
||||
use crate::system::spaces::square_grid::Grid2D;
|
||||
use clap::Parser;
|
||||
use colorous::Color;
|
||||
use itertools::Itertools;
|
||||
use num_traits::real::Real;
|
||||
use num_traits::Signed;
|
||||
use serde::de::DeserializeOwned;
|
||||
use serde::Deserialize;
|
||||
use svg::Node;
|
||||
use svg::node::element::{Circle, Polygon, Rectangle};
|
||||
use crate::{RenderCli, Space};
|
||||
use crate::system::{GriddedPosition, Position};
|
||||
use crate::system::spaces::continuous_2d::P2;
|
||||
use crate::system::spaces::hexagonal::HexPosition;
|
||||
use crate::tools::read;
|
||||
|
||||
#[derive(Debug, Parser)]
|
||||
struct Args {
|
||||
format: OutputFormat,
|
||||
path: PathBuf,
|
||||
output: PathBuf,
|
||||
}
|
||||
|
||||
trait ToSvg {
|
||||
fn to_svg(&self, colour: Color) -> Box<dyn Node>;
|
||||
}
|
||||
|
||||
impl ToSvg for Grid2D {
|
||||
fn to_svg(&self, colour: Color) -> Box<dyn Node> {
|
||||
Box::new(Rectangle::new()
|
||||
.set("fill", format!("rgb({}, {}, {})", colour.r, colour.g, colour.b))
|
||||
.set("width", 1)
|
||||
.set("height", 1)
|
||||
.set("x", self.x)
|
||||
.set("y", self.y))
|
||||
}
|
||||
}
|
||||
|
||||
impl ToSvg for P2 {
|
||||
fn to_svg(&self, colour: Color) -> Box<dyn Node> {
|
||||
Box::new(Circle::new()
|
||||
.set("fill", format!("rgb({}, {}, {})", colour.r, colour.g, colour.b))
|
||||
.set("r", 1)
|
||||
.set("cx", self.x)
|
||||
.set("cy", self.y))
|
||||
}
|
||||
}
|
||||
|
||||
impl ToSvg for HexPosition {
|
||||
fn to_svg(&self, colour: Color) -> Box<dyn Node> {
|
||||
let points = [
|
||||
[25.045, 128.0], [256.0, 0.0], [486.955, 128.0], [486.955, 384.0], [256.0, 512.0], [25.045, 384.0]
|
||||
];
|
||||
|
||||
let a = 256.0;
|
||||
// let a = 400.0;
|
||||
let b = points.map(|x| [
|
||||
(x[0] / a),
|
||||
(x[1] / a)]
|
||||
);
|
||||
|
||||
let c = b.map(|p| format!("{},{}", p[0], p[1])).join(" ");
|
||||
|
||||
let cartesian = self.to_cartesian();
|
||||
Box::new(Polygon::new()
|
||||
.set("fill", format!("rgb({}, {}, {})", colour.r, colour.g, colour.b))
|
||||
.set("points", c)
|
||||
.set("transform", format!("translate({}, {})", cartesian[0], cartesian[1])))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn compute_max_size<P: Position>(positions: &[P]) -> f32 {
|
||||
let mut positions = positions.iter().map(P::to_cartesian);
|
||||
let mut maximums: Vec<f32> = positions.next().unwrap();
|
||||
|
||||
for cartesian in positions {
|
||||
for i in 0..maximums.len() {
|
||||
maximums[i] = maximums[i].abs().max(cartesian[i].abs());
|
||||
}
|
||||
}
|
||||
|
||||
maximums.into_iter()
|
||||
.fold(0f32, |r, c| r.abs().max(c.abs()))
|
||||
}
|
||||
|
||||
fn render<P: Position>(args: &RenderCli) where P: DeserializeOwned + ToSvg {
|
||||
let positions = read::<P>(&args.path, args.format);
|
||||
let max_size = compute_max_size(&positions) + 10.0;
|
||||
|
||||
let mut svg = svg::Document::new()
|
||||
.set("width", args.image_size)
|
||||
.set("height", args.image_size)
|
||||
.set("viewBox", format!("{} {} {} {}", -max_size, -max_size, max_size * 2.0, max_size * 2.0));
|
||||
|
||||
svg.append(Rectangle::new()
|
||||
.set("fill", "white")
|
||||
.set("width", max_size * 2.0)
|
||||
.set("height", max_size * 2.0)
|
||||
.set("x", -max_size)
|
||||
.set("y", -max_size)
|
||||
);
|
||||
|
||||
for (n, position) in positions.iter().enumerate() {
|
||||
let colour = if args.colour { colorous::VIRIDIS.eval_rational(n, positions.len()) } else { Color::default() };
|
||||
svg.append(position.to_svg(colour));
|
||||
}
|
||||
|
||||
svg::write(File::create(&args.output).unwrap(), &svg).unwrap();
|
||||
}
|
||||
|
||||
pub(crate) fn main(args: &RenderCli) {
|
||||
match args.space {
|
||||
Space::Grid2D => render::<Grid2D>(args),
|
||||
Space::Continuous2D => render::<P2>(args),
|
||||
Space::Hex => render::<HexPosition>(args),
|
||||
}
|
||||
}
|
||||
83
src/tools_cli.rs
Normal file
83
src/tools_cli.rs
Normal file
@ -0,0 +1,83 @@
|
||||
#![feature(generic_const_exprs)]
|
||||
#![feature(let_chains)]
|
||||
#![feature(array_zip)]
|
||||
|
||||
use std::fs::File;
|
||||
use std::ops::{Index, Mul};
|
||||
use std::path::PathBuf;
|
||||
use anyhow::Context;
|
||||
use crate::cli::cli::OutputFormat;
|
||||
use crate::system::model::HistoryLine;
|
||||
use crate::system::spaces::square_grid::Grid2D;
|
||||
use clap::{Parser, Command, Args, Subcommand};
|
||||
use itertools::{concat, Itertools};
|
||||
use polars::io::RowCount;
|
||||
use serde::de::DeserializeOwned;
|
||||
use serde::Deserialize;
|
||||
use svg::Node;
|
||||
use svg::node::element::Rectangle;
|
||||
use walkdir::WalkDir;
|
||||
use crate::system::Position;
|
||||
use crate::system::spaces::hexagonal::HexPosition;
|
||||
|
||||
mod system;
|
||||
mod cli;
|
||||
mod tools;
|
||||
|
||||
#[derive(Debug, Parser)]
|
||||
enum ToolsCli {
|
||||
Render(RenderCli),
|
||||
BoxCount(BoxCountCli),
|
||||
DataAnalysis(DataAnalysisCli),
|
||||
}
|
||||
|
||||
#[derive(clap::ValueEnum, Clone, Debug, Copy)]
|
||||
enum Space {
|
||||
Grid2D,
|
||||
Continuous2D,
|
||||
Hex,
|
||||
}
|
||||
|
||||
#[derive(Debug, Args)]
|
||||
struct RenderCli {
|
||||
#[arg(value_enum, short, long, default_value_t = OutputFormat::Positions)]
|
||||
format: OutputFormat,
|
||||
|
||||
#[arg(value_enum, short, long, default_value_t = Space::Grid2D)]
|
||||
space: Space,
|
||||
|
||||
path: PathBuf,
|
||||
output: PathBuf,
|
||||
|
||||
#[arg(short, long, default_value_t = 800)]
|
||||
image_size: u32,
|
||||
|
||||
#[arg(short, long, default_value_t = false)]
|
||||
colour: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug, Args)]
|
||||
struct BoxCountCli {
|
||||
#[arg(value_enum, short, long, default_value_t = OutputFormat::Positions)]
|
||||
format: OutputFormat,
|
||||
path: PathBuf,
|
||||
output: PathBuf,
|
||||
}
|
||||
|
||||
#[derive(Debug, Args)]
|
||||
struct DataAnalysisCli {
|
||||
sp_dir: PathBuf,
|
||||
}
|
||||
|
||||
fn main() -> anyhow::Result<()> {
|
||||
let args = ToolsCli::parse();
|
||||
dbg!(&args);
|
||||
|
||||
match args {
|
||||
ToolsCli::Render(cli) => tools::render::main(&cli),
|
||||
ToolsCli::BoxCount(cli) => tools::boxcount::main(&cli),
|
||||
ToolsCli::DataAnalysis(cli) => tools::analysis::main(&cli),
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user